I wouldn't call Robo KQ as a hard or impossible at all, I see that in your KQ, there are a lot of enhance weapon, back in the day, when i still play, there aren't any any weapont that enhance past +6... and I always get 9 times wins out of 10KQ. Robo and Spider KQ is all about teamwork, *the five minutes of shrooming is the times for you to decide on who is going to be the runner, who going to go for vivi etc..., appoint clerics to spread out ... one of them concentrade on runner and others on vivi tanker... fighter is best for running b/c they can mock the mobs while running "speed scroll prefer", archer and mage should work together to kill off vivi, once vivi is kill, then the KQ is a win, after that... you decide on killing robo or not... Do not try to kill robo unless you got a very good tanker and a good party, or else mobs will appear and everyone will die.... same thing for Spider KQ, gl
-crazy-
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