Remember, you MUST register to post on the Fiesta Fan forums. It's completely free to join. Just click HERE to become a member for free!


REGISTER NOW TO REMOVE ALL ADS ON THIS FORUM!

 
 
Thread Tools Search this Thread Display Modes
Prev Previous Post   Next Post Next
Old 11-12-2008, 09:07 AM   #1
Dynamics
Karasian Solider
 
Dynamics's Avatar
 
Tournaments Won: 5

In-Game Name: Dynamics
Current Level: OVER NINE THOUSANDDDDDDDDDDDDD!
Server: under your bed
Posts: 572
Dynamics is a name known to allDynamics is a name known to allDynamics is a name known to allDynamics is a name known to allDynamics is a name known to allDynamics is a name known to all
Fiesta's recent changes - what I think

These thoughts arrived in my mind as I was reading the thread Loveless made about set items. Of course I think set items are cool and all and add a new element to gameplay, but come on Fiesta dev's is it that hard to make something unique? D:

Lately I'm getting the impression Outspark wants Fiesta to be a clone of WoW to some degree. With the implementation of set items, and the recent changes to PvP to make Fiesta less carebear, this really seems the case. Obviously they're trying to extend the appeal of Fiesta to a wider market, but I'm not sure if they're going in the right direction. I think they should try to satisfy their current consumers, rather than try to appeal to different consumers with random, unthought of content and consequently botching the flow of their game altogether.

I mean their attempt to make Fiesta less carebear is kind of laughable. If you look at the games graphics and the average age of the community, I'd say Fiesta should be carebear. I don't know many youngins (13 downward) that enjoy playing games competitively, nor do I know any real pvp mmo's with cutesy cartoon graphics.

It'd probably serve Fiesta more if something unique was implemented, rather than copying the competitive market. For an MMO to ever be popular, it needs something original and unique to it's gameplay. The addition of the academy was an interesting change, and definitely added unique elements to community integration, but it's effect on gameplay is minimal. If Fiesta needs a wider audience, then show that audience something they've never seen before.

I suppose I'm just hoping to see something absolutely unique from Fiesta regarding PvP, items and skills, because that's something I know would appeal to a wider market. If they're just copying what's successful in the competitive market, obviously the game that originally has the idea will do it better because they know what they're doing with it in terms of game balance and appeal.

With the direction recent changes are going in, maybe next we'll see an Uruga vs. Roumen vs. Elderine (sand hill's neutral) kind of thing going on, kinda like WoW's Alliance vs Horde.

Feel free to discuss and divulge your own opinions.
Dynamics is offline  
 


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 01:46 PM.
Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.