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Old 06-28-2007, 01:49 PM   #31
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I don't think Pure Anything will work out as well as a fusion of stats. Games are just built that way.
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Old 06-28-2007, 08:21 PM   #32
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pure end an pure spr in theory could work out but you would be good for nothing cept for jus tanking or healing. Seal Online clerics hrmm were still kinda wimpy compared to Fiestas cleric...jus wait till u see trip or bleed in action in pvp...the devs may have had support class in mind when they designed it but it didnt come out that way.
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Old 06-28-2007, 08:31 PM   #33
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I don't think pure SPR would ever work for a cleric, or any class for that matter. You'd miss a ton, have no health, and at a certain point, you'd be sacrificing a lot of damage. If the crit rate was higher, say 0.5% per point, I'd say a pure SPR build could work out. But it's not. 100 SPR gives a puny 20% crit. That's only 1 out of 5 hits. For the other four you'd be hitting crappy damage, not to mention you'd be getting hit for a tonne of damage yourself. And getting 100 SPR is no piece of cake either.

Pure END could work as a party tank but I'd never do it. The killing time would be just too slow solo. Although every party would want you because you could be a great tank and buff them all as well. So maybe you're onto something.
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Old 06-28-2007, 09:14 PM   #34
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One thing that would suck in later levels is pally's can not party tank simply because they do not have that taunt skill that warriors have. When a warrior tanks, a boss monster and a mage does large damage on the boss, the boss will head towards the mage and kill him, unless the warrior taunts and regains agro. Pally's do not have this taunt ability meaning that the boss monster will chase and kill the mage.
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Old 06-28-2007, 09:15 PM   #35
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wrong again pure spr does an can work....pure spr clerics are simply clerics who do one thing:support...buff heal etc etc..coupled with Protect Invincible,Stoneskin an Endure an the full spr cleric is fine in whatever zone him an whoever he is supportin are in *coming from my knowledge of KR Fiesta*

Full End cleric of course is a party tank for clearing dungeons...a party tank doesnt need dmg..you have mages and other doing it for you...as for the dmg problem its nothing a few scrolls wont handle when soloing.
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Old 06-28-2007, 09:19 PM   #36
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Of course clerics can tank but warriors will always be the best tankers simply because of their taunt ability.
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Old 06-29-2007, 12:06 AM   #37
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taunt ability?

invincible > taunt.
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Old 06-29-2007, 12:47 AM   #38
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I told you the importance of taunt. Wait till you do very high level kingdom quests. Clerics can tank a boss monster, but when a mage does extremely high damage, the Cleric will lose agro and the boss monster will chase after the mages, the taunt ability makes it so the boss monster sticks onto the warrior. Warriors are the only ones that have the taunt ability.
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Old 06-29-2007, 02:00 AM   #39
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meh invincible>Taunt yes it does ive seen quite a few of the higher lvl KQs roommates played KR Fiesta..sure a warrior has a taunt a paladin doesnt....i mean most parties for higher lvl KQs you have Mage Cleric Warrior Mage Cleric...*or throw another archer instead of the one of the mages if u like*....i mean if the party knows what its doing...one cleric along with the Warrior handles holdin agro the other buffs/heals...lower hp ona cleric but better defense then a 2 handed warrior an you dont see many shield warriors.....mages jus nuke all
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Old 06-29-2007, 02:28 AM   #40
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Oh yeah, and aggros, if they decide to chase a mage will attack clerics if the clerics heal the mage.
So taunt is the bumz
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