I've played it a good bit more and I think I've more or less formed my opinion of it. In short, it's highly flawed, but still fun for a while and, to me anyway, it's worth buying.
I think it's sort of mix of a few different, and pretty mediocre, games held together by the creature/building/vehicle creators. In all honesty, the actual gameplay for the various stages really isn't that good; it's mostly a very watered down RTS/RPG hybrid. It's extremely simplistic, not very challenging and very tedious and frustrating at times, especially in the Space stage. Pretty much everything you do, you could do much better in another game that focuses on the single genre.
Aside from fiddling around with the creators though, I don't think Spore has much replay value at all. Maybe twice through to try both the peaceful and warlike routes, but beyond that, it would just be repetitive. It isn't like other Will Wright games that are open ended and essentially infinitely re-playable because Spore has a specific progression with goals that don't vary from game to game.
The online stuff is not at all what I had in mind either. Pretty much all being online does for you is gives you direct and automatic access to all the creatures/vehicles/buildings that other players have created. That's it. I had this grand vision of evolving alongside friends and conquering galaxies together in the end or something like that, but it's entirely single-player.
All that sounds mostly negative, but Spore is more than the sum of its parts. In the end, it's somehow still pretty good. It's fun and addictive and if you're into the creators aspect of it, then those alone are worth the price tag. Even though the creators are also simplistic and annoyingly limited with some things, and most everything is purely aesthetic in the endgame, they're still a blast to mess around with and you can easily spend hours in there designing various things.
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