Originally Posted by Loveless
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I think too many people put too much emphasis on having +9'd items and/or charms/extenders. It's part of the game and I won't disagree with the fact that it helps greatly in terms of damage and defense. I +9 my weapon/shield. But it makes it seem like if you take all that away (the CS perks)... you're not all that great.
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My personal point is that I myself am not using an excessive amount of CS perks (crit suit), but that I am spending gold on my items, not real money. Either way works.
It takes hard work to get the +9 armors, and the rewards are sufficient.
What I'm saying is that you can't toss on a +9 axe and expect to massacre everything in sight. You need more.
Pay for it with real money, pay for it with gold. Since I lack the "real life" money needed, I pay for it with gold, which i get from scrolls and stone making, which i worked hard to reach the point that i can make a few gold a day.
+9 items aren't an easy, solve-all-problems venue. Try to have multiple characters fully +9'd, without ever spending a cent in real life. (Not flaming or anything though)
Originally Posted by Yosei
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I'm not against DD fighters -.- if people think thats wha I'm saying, and it isn't to all DD fighters... its to the ones who think they can go full STR and think that they can function like a full END fighter. I mean... they can, but like everyone else has said... they need +9 or extenders. But if they don't have those... they really shouldn't be trying to take on 10+ KQ mobs. And its even worse that they don't even try to mock, and they just dev. I understand at higher levels, mock is almost pointless, but still... it does help and any decent tank will make the effort to hold aggro. Being a fighter, pulling mobs and deving does not = tank.
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Yes. We need +9. This is true.
Does it make us any less 'skilled' or 'powerful'? Any fighter that has +0 armors and an axe that expects to tank will either die out before 6x, or lose parties in an instant at higher levels when a mage or archer comes up that can both hold aggro better and has more defense (Due to said +9 armors)
Any fighter that thinks devestate alone can hold aggro probably falls under the above set of "less defense then +9'd archers/mages", and will also die out
(There are some exceptions, people who solo throughout their entire careers...)
Devestate
helps hold aggro with an axe tank (1h dmg on devestate gives negligible amounts of aggro, but an axe crit holds aggro like a mini-kick)
+9 isn't like an easy-pill that gives you infinite defense. It's not the easy way out, like steroids (Which many people say my fighter is - on steroids).
It's like knowing you're going to go to a gun fight, and forking out a bit of money beforehand on getting a bulletproof vest.