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01-29-2008, 04:53 PM
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#1
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Corgi Addict
In-Game Name: Cubyrop(WoW)
Current Level: 85
Server: Maelstrom
Posts: 5,902
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I know I will be ticked. Because a lot of us have already gone and used all of our skill points. But then again, thats what the stat point thingy in CS is for. But but.. not everyone can buy that.
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01-29-2008, 06:22 PM
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#2
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Super Moderator
In-Game Name: Espei
Posts: 8,305
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It's also quite obvious by looking at recent trends that even when they do implement that class balance... they're going to mess something up. Such as a skill that was fine before not being able to be casted at all (not just animation). In all honesty, this should've been done during the Closed Beta phase.
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01-29-2008, 06:31 PM
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#3
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Boogy
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This is my guess... since I have not played all characters....
Mage - I do play mage. It can solo well on yellow creatures by using all scrolls, using ice to my advantage and kiting after spamming my skills. They also work excellent in parties, so long as you aren't so overpowered that you draw aggro all the time.
Archer - I started on archer. I didn't like it. They do have DoT, but it doesn't add up to what a mage can do. They have a little better defense, but not enough to make a big advantage. I think archer needs to be beefed up a bit.
Cleric - As others have said they solo incredibly well in terms of survivability, but it can take too long to kill something because of the lack of power.
Fighter - Haven't really played it, but it seems that their best place is in a party.
Bottom line, I think all classes play best in a party, and I'd have to say that I like mage best to solo.
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01-29-2008, 07:05 PM
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#4
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Skeleton Archer
In-Game Name: ???
Current Level: 105
Server: A Server With Slimes In It
Posts: 272
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Personally I'm ok with no change as well. If anything of significance I think it should be the Archers' sp consumption (they duo incredibly well with their skills, but can't afford to spam them at the moment), the Clerics' bash/bleed and buff, and the fighters' sp pool. Hopefully they don't simply go for whatever the players cry for and change things for the worse (aka reducing clerics' abilities etc.) at present moment its already very arduous and boring to play clerics. Any more reduction will render them complete leechs unable to survive in the game on their own, which would reduce the amount of clerics over all and create a shortage of the class. I mean if people complain about the buff why haven't they realized while in party they also get the benefits as well as can ask a cleric for the hp/sp? 
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01-29-2008, 07:09 PM
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#5
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Corgi Addict
In-Game Name: Cubyrop(WoW)
Current Level: 85
Server: Maelstrom
Posts: 5,902
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I can live without the buff skills on BK, but I'd like to stun.
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01-30-2008, 12:36 AM
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#6
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Will you be mine ?
In-Game Name: DieRomantiic
Current Level: 20
Server: Teva
Posts: 1,774
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Originally Posted by AngellicDiety
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If the 1-handed swords were as powerful as an axe then we would need toning down. But right now as it stands, 1 handed shield fighters do have less defense than a cleric stock because of our altered stats. If anything we need an increase..
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^
?
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01-30-2008, 12:42 AM
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#7
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Sucked back into the 'net
In-Game Name: An occupation
Current Level: 8 hours a day
Server: 4reL-lyfe
Posts: 2,930
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Angelic is right, unless they fixed fighters sometime between now and Dec. 18th.
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01-30-2008, 01:09 AM
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#9
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Sucked back into the 'net
In-Game Name: An occupation
Current Level: 8 hours a day
Server: 4reL-lyfe
Posts: 2,930
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Originally Posted by Hessah
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but but.. i thought i compared my Def to Kev and he has more def if he use a shield 0.o
-ok i think i shall go back and confirm-
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Does he have the same build (END-wise), same + on his shield?
I forget if the DEF is when you have no armor/shield on or not.
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01-29-2008, 06:52 PM
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#10
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Bored Boar
In-Game Name: Falcomist
Posts: 133
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i say just keep it the way it is...
I mean seriously every class has a job to do in a party it just come to the soloing that is hard to balance.
Especially PVP i mean if u watched my video vs hyoree... It was basically a stalemate however i had to spam potions a lot more crazier.
cleric: balanced the way it is though i think they deserve a bit more upgrade in their atk power.
Archer: overall needs beefing thru both stats and skills.
Mage: dont change mages they are fine the way they are especially at the high lvls.
Fighter: they do perfectly fine the way they are since their made to tank or solo with an Axe.
In my view most classes are fair in parties but solo and PVP they need a tweak in the balance of each class.
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