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Old 09-04-2009, 01:43 AM   #11
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I don't think Cleric is easy to play if you're a full support in a busy party though xD I reckon mages/archers would be pretty easy, since I just spam skills on my mage and not pay attention to anyone else's health other than mine's haha.

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Old 09-04-2009, 01:53 AM   #12
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Old 09-04-2009, 09:09 AM   #13
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Hey and welcome to FF! I find archer easiest to play in a party, and cleric when I'm soloing. Depends entirely on you though.
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Old 09-04-2009, 03:54 PM   #14
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Old 09-04-2009, 06:11 PM   #15
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Originally Posted by Ivramire View Post
There's 3, maybe 4 spells you're really going to use. Most of the difficulties in the class come from not taking a little time to learn the few quirks and tricks. Just try to take damage done to your party personally and pay a bit of attention to surroundings
4 spells? Humm... Heal, Protect, Resist, Stoneskin, Endure and Dispel Purge? Ohh that's 6 O.O

Fail again u.u

So witch 4?

Quirks and tricks... Sounds cool ^_^

Whats the drifference between Bash and Trip?

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I don't think Cleric is easy to play if you're a full support in a busy party though xD I reckon mages/archers would be pretty easy, since I just spam skills on my mage and not pay attention to anyone else's health other than mine's haha.
Rss Isn't that a litte boring?
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Old 09-04-2009, 07:24 PM   #16
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Heal will be spammed beyond all-others so that's one. The empowerbility of its effectiveness makes Rejuvenate irrelevant so that's out. Invincible is a nice spell for sudden emergencies or when you need a break so that's two. I don't count the buff spells like Resist, Stoneskin and Protect etc. since you use them once an hour or so. Endure should only really be once per hour per party-member though you could go around randomly buffing. Revive should be used sparingly unless you're doing something wrong so yeah xD The AoE Heal would be three. Bash of course, your only real offensive skill...


Bash and Trip/Bleed are Cleric's only offensive skills for a while. Bash is the only good one out of the bunch, most people empower its damage. Trip/Bleed are almost the same, both weak and do too little damage for the SP it needs, just differing in that one requires Hammer and the other Mace.


*I'm assuming Dispel Purge = the cure that removes disease? Dispel and Purge are two different Mage skills.
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Old 09-04-2009, 07:57 PM   #17
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Old 09-05-2009, 06:19 AM   #18
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Originally Posted by Ivramire View Post
Heal will be spammed beyond all-others so that's one. The empowerbility of its effectiveness makes Rejuvenate irrelevant so that's out. Invincible is a nice spell for sudden emergencies or when you need a break so that's two. I don't count the buff spells like Resist, Stoneskin and Protect etc. since you use them once an hour or so. Endure should only really be once per hour per party-member though you could go around randomly buffing. Revive should be used sparingly unless you're doing something wrong so yeah xD The AoE Heal would be three. Bash of course, your only real offensive skill...


Bash and Trip/Bleed are Cleric's only offensive skills for a while. Bash is the only good one out of the bunch, most people empower its damage. Trip/Bleed are almost the same, both weak and do too little damage for the SP it needs, just differing in that one requires Hammer and the other Mace.


*I'm assuming Dispel Purge = the cure that removes disease? Dispel and Purge are two different Mage skills.
Dispel Purge = Ends all target's buffs
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Old 09-05-2009, 06:30 AM   #19
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I'm not sure if it's appropiate to keep discussing it here since it's the Welcome page.


Depends on you of course but PvP-exclusive skills aren't really my thing. Clerics aren't really made for PvP. And couldn't they come up with a different name rather than just gumming-together two from the Mage skill-set >__>
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Old 09-05-2009, 11:21 PM   #20
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Originally Posted by Ivramire View Post
I'm not sure if it's appropiate to keep discussing it here since it's the Welcome page.


Depends on you of course but PvP-exclusive skills aren't really my thing. Clerics aren't really made for PvP. And couldn't they come up with a different name rather than just gumming-together two from the Mage skill-set >__>
Not only appropriate but also a "nice" welcome

So PvP area becomes too restrict...
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