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Old 02-17-2008, 06:41 AM   #1
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Originally Posted by lightningmystix View Post
At higher levels, if you want a grind party, 1 fighter, 1 cleric, 3 mages IS the dream party. I've heard it being stated by many people. That's if you want a maximum-capability grinding party, and it's easy to see why it would be considered a "dream grinding party."

Increasing the damage on a mage, as an archer, I think would unbalance. If you increase mage damage, just watch the number of archers complain on the official forums. We're already broken BECAUSE mages take our role. They stole our DoTs, they have high damage, they have great AoE. Mages become extremely impressive once they become high leveled, and we don't need "impressive" turning into "overpowered."
Then obviously Archers need to become something other than damage dealers. They're nothing more than a clone of Mages anyways so I believe Outspark or whom ever needs to change them. And increasing a Mages damage will not unbalance them unless they change it drastically to the point where we do thousands of points of damage at level one.
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Old 02-17-2008, 06:45 AM   #2
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That's what I've been saying ever since I turned level 30 .__. Which was a long time ago.

We need to be more unique, that is, archers. But, no denying it, mages did steal DoTs from us. We're partied because of our poisons, now it's stolen! D<
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Old 02-17-2008, 06:50 AM   #3
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Originally Posted by lightningmystix View Post
That's what I've been saying ever since I turned level 30 .__. Which was a long time ago.

We need to be more unique, that is, archers. But, no denying it, mages did steal DoTs from us. We're partied because of our poisons, now it's stolen! D<
I've been saying this ever since I played an Archer and realized how ridiculously similar the two are. I even came up with a decent solution that I think many will like and will add more to the game. I believe that they should change Archers into Thieves. Allow them to keep bows but replace their stats with that of the crossbows. Then add in daggers to the game and give them the stats of the bows albeit with minor changes.

Then give them abilities that will help them evade attacks, steal items from enemies, etc. The armor can pretty much stay the same but they might need to make a few alterations to fight the Thief look. We didn't steal DoT's from Archers, we simply loaned you guys the DoT's until we became powerful enough, lol.
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Old 02-17-2008, 06:53 AM   #4
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._____.

But, the problem is, Outspark only moderates Fiesta Online. We steal stuff from BK, so we can't be changed into thieves.

On the topic of archers, DEX needs to be more useful. DEX archers don't seem to be out there anymore because everyone says it's not worth it =x

Nowai did you guys loan us the DoTs xD
Honestly, though, that is one of the only reasons why archers are partied in a grinding party. Because of our DoTs. Mages get awesome looking and large-damaging AoEs, and they get to steal our DoTs along with that. Nofair D:
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Old 02-17-2008, 07:01 AM   #5
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Originally Posted by lightningmystix View Post
._____.

But, the problem is, Outspark only moderates Fiesta Online. We steal stuff from BK, so we can't be changed into thieves.

On the topic of archers, DEX needs to be more useful. DEX archers don't seem to be out there anymore because everyone says it's not worth it =x

Nowai did you guys loan us the DoTs xD
Honestly, though, that is one of the only reasons why archers are partied in a grinding party. Because of our DoTs. Mages get awesome looking and large-damaging AoEs, and they get to steal our DoTs along with that. Nofair D:
Just because we steal it doesn't mean we can't modify it.

Actually, EVERY stat needs to be more useful. Builds should make a huge difference like they do in every game. That would definitely clear up any damage issues I have with Mages. But then... they would still need to work on the cool down times of the more powerful spells.

Psh, dun be jealous. I know that but you know... DoT stands for "Damge over Time" and we Mages are famous for DPS which stands for "Damage Per Second" but technically that would mean that we do more DoT with our DPS than Archers since they're only good with DoT. Or uh... something like that. Its too confusing for me to really explain it. We had them all along we just didn't get them until much later in the game. :B
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Old 02-17-2008, 07:18 AM   #6
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Well, technically a mage will do more DPS because their skill is a "one hit big damage" kind of thing, while archer skills are more "one hit small damage, but skill continues to do damage", which is DoT. And when an archer draws aggro, it's mainly because of our DoT, while when a mage draws aggro, it's because of high damage and skill spam (archers ... can't really skill spam >__<)

On modification, yeah, Outspark should be able to modify things like KQ times, rewards, quests, what is allowed in the game, but they can't really add new stuff unless it's already available in BK o-o
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Old 02-17-2008, 07:28 AM   #7
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Originally Posted by lightningmystix View Post
Well, technically a mage will do more DPS because their skill is a "one hit big damage" kind of thing, while archer skills are more "one hit small damage, but skill continues to do damage", which is DoT. And when an archer draws aggro, it's mainly because of our DoT, while when a mage draws aggro, it's because of high damage and skill spam (archers ... can't really skill spam >__<)

On modification, yeah, Outspark should be able to modify things like KQ times, rewards, quests, what is allowed in the game, but they can't really add new stuff unless it's already available in BK o-o
Right, right... its the same thing basically. Lol. They can edit anything in the game if they desired but they don't because of the legal issues surrounding that. Or something like that. I really don't know but I do know they could change it if they just asked permission from their "parents". xD
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