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Old 07-20-2007, 09:18 PM   #1
Sai
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Party system

As I was not invited to CB1, but did get invited into CB2, time for some research.

First of all, is party Exp like in a Contribution Party of FlyFF (granting bonuses for kills when grouped together instead of making Exp horrible)?
Or is it what the brackets mentioned?

Also, anybody knows if it's gonna change during CB2 to be vise-versa or some new form?
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Old 07-20-2007, 09:24 PM   #2
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in CB1 there was no bonus exp ever.

No one knows if it'll change, you'll just have to wait and see
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Old 07-20-2007, 09:35 PM   #3
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Is it efficient for anything other than Plevel, in that case?
Suggested if the members aren't killing in the same rate and the faster ones are all "this exp sucks you leechers -.-". >_<

Side note: how many slots per party?
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Old 07-20-2007, 09:37 PM   #4
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5 people can be in a party, including yourself. I haven't try plvling, besides 3x exp weekend! XD I say just lvl with it, because some of the classes can't handle monsters alone...so sad ._.
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Old 07-21-2007, 04:33 AM   #5
Kitager
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Originally Posted by Synelia
I say just lvl with it, because some of the classes can't handle monsters alone...so sad ._.
Yup, that's one of the traits that I don't like about archers...
They still rock though!

I don't think that party EXP bonuses or the stuff that you're talking about will be implemented in CB. However, that might not be the case for OB. By then, we'll have alot of SparkCash and costumes and other elements in the game after CB. You should ask around on the Outspark forums...
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Old 07-21-2007, 05:01 AM   #6
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We need Tricksters party system
With like Royal, Special parties and etc.
Where the exp could be anywhere from 1.3x normal exp to 4x normal exp!
Like extra pts if: All same gender, all diff classes, all SAME classes, etc
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Old 07-23-2007, 02:00 AM   #7
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Originally Posted by Daghian View Post
My comment on the Trickster style of party bonus still stands...


The thing about trickster is that the grinding is SUPPOSED to be a low grind hill. Levels mean signifcantly less than they do in Fiesta. For example when you level, you get 4 attribute points. Stats need around 12-16 attribute points to increase. Thats 4 levels not counting the natural growth.... Its not hard at all to reach past lvl 100 within a month of casual grinding in trickster.

Fiesta online cannot afford what trickster can because every level means so much. So far from what we've seen the max level is around 130-40, tricksters is 300 or 400.. Theres also the fact that its much easier to make more monsters/maps for trickster since its mostly 2d .
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