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Old 12-05-2007, 03:26 PM   #1
PwnageCleric
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wow. i should +rep ya because i am too lazy to read it all.
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Old 12-05-2007, 03:35 PM   #2
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Lol, yeah. I don't even think that far into my build. "I'm a mage.. I need SP and damage, hm... INT, helps m-damage, okay, I'll put some into that. Ok look, SPR adds to my SP and ups my crits, I'll put into that too!" done lol.
Haven't had issues with it o.o

Oh yeah, some tanks like to put SPR into their build, so they have some m-defense. I know Lithon does.
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Old 12-05-2007, 03:58 PM   #3
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I have done a STR archer and an SPR archer both to at least level 20. I have done a END fighter, my cousins done a STR fighter, and we both have a SPR fighter.

Honestly I would much rather use my SPR fighter as I seem to kill things faster with them. I have done the math and it does show that STR is slightly better, yet I have yet to see this in game...


BTW XD @ Yosei - "My mage shake brings all the stonies to the yard!" LOL
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Old 12-05-2007, 04:35 PM   #4
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Even though SPR for purely crit is pointless, but because it does increase you overall SP pool. You can tap into a larger SP pool unlike any other pure stat. Couple that with reduced cool down time, increased dmg, you should in turn kill faster than pure any other stat. But thats just from what I have seen with my pure spr and int mages. As well as my pure spr and str archers.
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Old 12-05-2007, 06:14 PM   #5
ThievingSix
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Honestly I don't think that the SP and M.Def you get it as useful as the crit.
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Old 12-05-2007, 06:25 PM   #6
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Int/Str is useful because it is applied after the monster's Def. modifier,
but crits also become more important late-game with the mobs increasing overall defense and high HP. Despite the stats page telling me I should be critting about 15/100 times I hit, I seem to crit a helluva lot more.
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Old 12-05-2007, 06:29 PM   #7
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Originally Posted by lvramire View Post
Int/Str is useful because it is applied after the monster's Def. modifier,
but crits also become more important late-game with the mobs increasing overall defense and high HP. Despite the stats page telling me I should be critting about 15/100 times I hit, I seem to crit a helluva lot more.
Honestly with 25SPR I crit at least two times ever 2 mobs.
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Old 12-05-2007, 06:57 PM   #8
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you should remember that you get some critical attack probability from your equipment and SPR status points that you get automoticly. I am talking only about usefulness of SPR points that you allocate yourself. Besides, note that you should do critical attacks without SPR too and people may have biased opinion because when they have SPR everytime they see big numbers pop up they think that's because of their SPR which is not entirely true.
(if the sources that I was basing this observations on are true.)


Originally Posted by lvramire View Post
Int/Str is useful because it is applied after the monster's Def. modifier,
but crits also become more important late-game with the mobs increasing overall defense and high HP. Despite the stats page telling me I should be critting about 15/100 times I hit, I seem to crit a helluva lot more.

it seems that you're saying that crit ignores defence, is it really true?

P.S. I think I missed monster's defence, it should make some difference because if a critical hit is a double attack then the "second" part of it isn't affected by the defence of the monster, hence you may need to make less damage to make SPR more efficient than STR. Although I don't think it would make a difference bigger than 50 points of damage (don't know how defence works in Fiesta, so these are speculations.)
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