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Old 12-02-2007, 04:21 PM   #1
Yosei
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The amount of stones that we can hold by default is unfair. A fighter can hold about 40ish SP stones, when a mage can hold 70ish. Then vice versa with HP stones. Youd; figure it'd be the other way around, cuz if a mage know how to work it, they can use about 3 stones an hour. But since they aggro, you'd figure they'd need a lot of HP stones.
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Old 12-02-2007, 04:24 PM   #2
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Originally Posted by Yosei View Post
The amount of stones that we can hold by default is unfair. A fighter can hold about 40ish SP stones, when a mage can hold 70ish. Then vice versa with HP stones. Youd; figure it'd be the other way around, cuz if a mage know how to work it, they can use about 3 stones an hour. But since they aggro, you'd figure they'd need a lot of HP stones.
I don't...see your point about this....

Regardless a mage should have a sufficient amount of stones to last a while in PVP concidering

hes got an extender
A cleric
and potions..
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Old 12-02-2007, 04:26 PM   #3
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Well, you're complaining about it being unfair and burdening that someone will have lets say 50 HP stones, fully stocked up, and then going against someone who can hold 100+(via cash shop). How is that different when a mage who can only hold 40, is going against a fighter who can hold 70?

Last edited by Yosei; 12-02-2007 at 04:32 PM..
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Old 12-02-2007, 04:30 PM   #4
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Originally Posted by Yosei View Post
Well, you're complaining about it being unfair and burdening that someone will have lets say 50 HP stones
Wha?...OO
I could return the argument but I don't think i was pointing out to that...

Yes we take our Guild wars seriously...

Btw who was the guild that was asking for your help?....Besides G_g that time..
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Last edited by rokaraged; 12-02-2007 at 04:33 PM..
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Old 12-02-2007, 04:34 PM   #5
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-.-;; In a nutshell, I was saying it doesn't change things really when it comes to stocks, cuz they were already unequal.
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Old 12-02-2007, 04:37 PM   #6
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In most of the guild wars i've seen Stone stocks did not effect very much at all unless it was a 1v1 fight
In a properly coordinated attack we've been able to kill groups of 5x players within a few minutes without horribly outnumbering them.


You also have not pointed out how Extenders are countered out.
EXTENDERS also affect things drastically
while hp and sp go up to 200%. DAMAGE DOES NOT, so theres no compensation. To make maters worse the extenders increase how much stones heal too

Btw: yosei who was asking for help against us?
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Last edited by rokaraged; 12-02-2007 at 04:47 PM..
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Old 12-02-2007, 05:52 PM   #7
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i'm not really sure what the point of pvp is anyway - kinda fun for about two seconds - then you realize - 'hey, maybe this is outspark's way of suckin my mp and hp pots/stones and distracting me from other things that actually benefit my character like quests and exp grinding.'
it'd be nice to be in a guild for all other reasons except guild wars XXXXP
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