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Old 11-02-2007, 05:35 AM   #71
CursedMagus
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Originally Posted by Destrus View Post
so then would archers be nearly useless in honeying? i'm asking since you're saying aoe is pretty important there and the only 2 archer aoes i see have pretty bad cooldowns so you cna't use them constantly unliek what i've seen of mages aoe.
Archers are useless in everything. xD
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Old 11-02-2007, 05:35 AM   #72
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Originally Posted by Destrus View Post
so then would archers be nearly useless in honeying? i'm asking since you're saying aoe is pretty important there and the only 2 archer aoes i see have pretty bad cooldowns so you cna't use them constantly unliek what i've seen of mages aoe.
No, they are still excellent DPSers. A mix of both would be good. If a bunch of mages keep AoEing together, the mobs might lose hate easily and go for the mages, and if that happens and all the mages die because clerics can't heal quick enough, then that's a problem. So archers and mages are equally wanted for that KQ, in my opinion anyway.
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Old 11-02-2007, 05:36 AM   #73
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Originally Posted by CursedMagus View Post
Actually Gold Hill is a semi-high KQ at this point in the game. Once the level cap is raised it will eventually become a semi-low leveled Kingdom Quest along with Robo. But yes, the main reason, if not the only reason that KQ's fail is due to lack of team work. The language barrier in the game contributes to that problem as well but thats another story.

Well how else do you expect people to level up? All we want is some fast EXP because grinding is a very mind-numbing activity. It also gets incredibly boring with or without people to talk to.
I found gold hill pretty easy... they're like the previous 2 KQ when u need 1 tank and a few healers and just bash the boss away... that's why i've grouped it together with the "low level"

i think if level cap is raised i'll hv to start calling them "low level KQ", "Middle level KQ", "high level KQ".. but since the cap is only about lvl 60, its nice to break it just in half...

I don't object lower level to join KQ... i join myself... well to Robo anyway.. Honey was quite pointless at lower level... but yeah hmm now i dunno where i'm going with this post

Over all opinion: I don't mind that low level join KQ, but it'll be much appreciated that there are higher levels to help for Robo/Honeying.
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Old 11-02-2007, 05:54 AM   #74
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Hmm i really want to know what Robo/Honeying are like.....
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Old 11-02-2007, 05:57 AM   #75
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Originally Posted by Hessah View Post
I found gold hill pretty easy... they're like the previous 2 KQ when u need 1 tank and a few healers and just bash the boss away... that's why i've grouped it together with the "low level"

i think if level cap is raised i'll hv to start calling them "low level KQ", "Middle level KQ", "high level KQ".. but since the cap is only about lvl 60, its nice to break it just in half...

I don't object lower level to join KQ... i join myself... well to Robo anyway.. Honey was quite pointless at lower level... but yeah hmm now i dunno where i'm going with this post

Over all opinion: I don't mind that low level join KQ, but it'll be much appreciated that there are higher levels to help for Robo/Honeying.
Yeah, I understand what you mean. Oh and by the way the level cap is only 59. Otherwise people would have their third class change now.

Nor do I. As long as they don't leech and try their best then i'm fine with them joining. The ratio of newbies to experienced players joining a kingdom quest is about 1:10. There will rarely ever be people in a Kingdom Quest that have no idea what they're doing.

It would be nice but thats for higher leveled people. But it really doesn't matter what level Mage or Archer you got joining those. Because no matter what level they'll always provide some sort of usefulness. Unless they leech of course.
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Old 11-02-2007, 06:06 AM   #76
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hence i said "about" level 60 was the cap.. coz i believe they raised it to 65 for a lil while then they dropped it again =/ but either way.. its out of my reach atm the moment!

Doesnt mage get a new AOE skill once they reach a certain level? saw a lvl 50+ doing a MAD AOE XD
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Old 11-02-2007, 06:38 AM   #77
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Originally Posted by Hessah View Post
hence i said "about" level 60 was the cap.. coz i believe they raised it to 65 for a lil while then they dropped it again =/ but either way.. its out of my reach atm the moment!

Doesnt mage get a new AOE skill once they reach a certain level? saw a lvl 50+ doing a MAD AOE XD
I know! But it was one level off! I couldn't help it! D:

Yeah, they raised it up to 65 then back down again.

As far as I know Fire Blast? I think its called, is an AoE spell. But its just from what i've been told. Once I reach level whatever and get that spell, i'll tell you. I just hope I don't use it on a bunch of mobs that can one hit KO me. ._.
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Old 11-02-2007, 07:05 AM   #78
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Originally Posted by CursedMagus View Post
Archers are useless in everything. xD



*glares* You could never be more wrong. >[
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Old 11-02-2007, 07:08 AM   #79
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Originally Posted by O-mie View Post



*glares* You could never be more wrong. >[
*Dances around O-mie chanting "Archers are useless!"* x3
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Old 11-02-2007, 07:33 AM   #80
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Originally Posted by CursedMagus View Post
*Dances around O-mie chanting "Archers are useless!"* x3
i'd take that back if i were you, an archer can easily kill a mage


*assumes based on previous post and name that magus playes a mage*


ok so from what i'm getting unless you get like an overwhelming amount of minimum level people in a kq it's not realyl a problem until you get up to GH and later. i say GH cause now that i think about it that may be why i failed that last one. i dont' know everybody's levels but it seems like a possibility.
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