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Old 11-01-2007, 04:05 AM   #18
FlameGirl
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The maths behind KQ's
If you think about mathematically (dont quote me on this cause i didnt finish senior maths, but this is yr 11 math im talking about and i aced that XD) the KQ's are quite fair due to normal distribution. *pulls out maths text book and eats lunch while reading it* :P

ok now where was i? right, a simple explanation of normal distribution for you non-mathematical readers. *wishes she could draw a curve in the text box* this will be easiest to explain if you can imagine the data. so think of the slime KQ, the minimum lvl is 5 and max is 16. so the mean lvl is 10.5. 50% of the characters in the KQ should be above this level and 50% below. you're going to have to just trust me that my %'s are correct for this.

68% of the characters will be a 'normal' lvl (normal meaning the right level for the KQ) for the KQ and 27% will an 'abnormal' lvl (meaning slightly too high or too low level) for the KQ and 5% will an 'extreme' lvl (too high or too low lvl). so 34% of the characters will be in the 'normal' range but below the mean, and 34% above the mean lvl but still in the 'normal' range. 13.5% of the characters will be above normal lvl and 13.5% below normal. 2.5% will be an extremely high or extremely low lvl (like lvl 5 or 16).

this data can be repeated for the success rate of the KQ.
68% of the KQ's will finish in a normal time. (i cannot use a specific time as an example because i dont have an average finish time to use as a mean).
13.5% will finish in a good time.
13.5% will be praying to finish.
2.5% will fail miserably.
2.5% will set a record finish time.

As far as selfish people go:
68% of people will be indifferent with there actions.
13.5% of people will be good at what they do.
13.5% will be annoying in what they do.
2.5% will carry the team in a selfish bid to win the KQ on their own.
2.5% will sit at the start and selfishly leech the prize and exp.

I am not sure if this was explained well enough for you understand. but the point is: the KQ's are equal for the 2.5% of KQ's that you swear your head off cause of how bad it went, there will 2.5% of KQ's where you pop the cork off a celebratory champagne for how well it went.

Hope this has been helpful and not too long for you to read.

P.S. for all you people who want to bring in variables, i can guarantee that variable is on a normal distribution of how often it happens. But you can iron out those variables by increasing your sample size e.g. record 10,000 KQ's instead of telling me a record from just 1 KQ.
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