Originally Posted by MagesRequiem
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The sad thing is, is that i'm a Cleric. Yeah, I made the switch to help out others rather than just myself. Anyways, whats wrong with some other class having like a 1% of getting a block? Would that REALLY throw the game off balance? I don't think so. But it would help every so often especially if it happens to be a killing blow. Mages are not tanks nor are Archers, we all know that. In fact, Clerics aren't tanks either but they can, can they not? I know the Clerics got shafted. But technically... that ain't being shafted. They're still tough as hell. Anyways, why should a Mage or any other class be forced to place points into END just to benefit from some small blockage bonus? It just isn't fair and it'll cause them to suffer in other areas. Such as damage dealing, evasion, etc.
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so its unfair that a mage and archer have to choose where to put their points and take the good with the bad?
so what about those fighters that have to decide pure end or 25 spr? or mages who decide pure spr or pure end or add str?
the point of this is to make end a viable option for all classes. As it stands, the piddily increase in HP and def do next to nothing for a mage or archer. Now increase in HP, def AND blockrate might make it a bit more useful. adding too much block to either of these classes is too far extreme in the other direction however because they are damage dealers, not meant to tank hits. If you gave a mage that can do shittons of damage AND tank some hits, its now overpowered.