Let's see:
Fighters have, as you probably guessed, high strength and endurance. Their problem is SP...they have way too little SP and they die fast against magic.
Clerics are less powerful, but they have the ability to heal. They also have considerably higher SP, and have the most skills. Has pretty much a 1:1 HP/SP ratio, and are very, very hard to kill.
Archers are considered underpowered...but this isn't really true. An archer can dodge a lot of hits, and are strong DOT (damage over time) as opposed to DPS (damage per second.) Their HP:SP ratio is pretty similar to clerics.
Mages are strong, doing twice as much damage as the other classes in a shorter time frame. Their problem: Getting 2-hit by higher level monsters. Also, the majority of high level players are mages.
Ultimately, it's up to you. If you like solo'ing, a mage is probably your best bet. If you like to party up with people...then a cleric.
Keep in mind that a cleric can, regardless of build, play as a support cleric.
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