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Old 10-12-2007, 12:22 AM   #1
Blaaaaaaaah
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I disagree about clerics should be nerfed. If we're nerfed, you guys will have a harder time training.

We're seriously not all that great. We kill slow, and I mean slow. We are good at surviving and that's only about it. We're very much like fighters, except we can heal without using a stone. We only have one offensive skill. In guild wars, I was never able to kill someone properly around my level because I hit too slow and my damage isn't great. I can't do that three-hits-and-your-dead thing like mages so they don't have time to heal themselves. But since we can't kill properly, we're given the skills to at least survive. What's the use of having a character that can't kill and can't survive? Dx

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Old 10-12-2007, 12:26 AM   #2
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Lmao I used to believe clerics needed a nerf in CB1 When absorption had a 30second duration and 8 second cooldown which made GWs cleric wars

But after a SERIES OF rapes on clerics by the nerf bat..I think thier fine atm. Its quite easy to knock em dead with right coordination.
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Old 10-12-2007, 12:31 AM   #3
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Honestly I don't get the idea of nerfing clerics either. >_>

People in general rave on about clerics way too much in this game, for one reason or another. Clerics are THE support class of fiesta in a party, so you always prefer to have one, but beyond that, they lose out to every other class in terms of abilities.

and MagesRequiem, you say archers can never come near a mage in terms of damage, but I doubt you've seen a good archer in action. Yeah, there are lots of them in the beginning levels, but later on they diminish in numbers ALOT. but the issue is kind of moot since we play on different servers.

further, if you think the distinction between mages and archers is so great already, why should mages be amped up? Mages are the hardhitters already. making them more powerful would make mages ridiculous.
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Old 10-12-2007, 12:37 AM   #4
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Originally Posted by Lilian View Post
Honestly I don't get the idea of nerfing clerics either. >_>

People in general rave on about clerics way too much in this game, for one reason or another. Clerics are THE support class of fiesta in a party, so you always prefer to have one, but beyond that, they lose out to every other class in terms of abilities.

Problem is people expect them to be the stereo type support class. Flimsy, weak back line supporter, while in Fiesta their given a head by also being able to atleast fight in the Front lines. Technically thier not so much support but a hybird. Since clerics can opperate well in every aspect the stereotype weakness of the healer class of being easy to kill is taken away, thier only true weakness being thier low attack power. Because of the defiance of the stereotype it makes people feel uneasy to cleric's combat abilities...
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