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10-08-2008, 05:55 PM
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#11
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.:~*♥*~:.
In-Game Name: booyah8877
Current Level: 88.65
Server: Teva
Posts: 1,544
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Originally Posted by Osiris
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I know this a little late to be posting since it has been awhile but I HAD to say something ya know. Yeah cleric's AOE skill is more support...(insert many curse words >.<). That's pretty lame. Every other class has an AOE skill or MORE than one that is at least somewhat useful other than a cleric. And yes being able to heal yourself is nice too but most other classes can become pretty godly just by what kind of build they have.
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Clerics are meant to be support, not attack.
Yes I'm pure STR, but I'm not complaining I only have 2 attack skills... if we're able to keep ourselves alive, and also given all of those attacks... everyone would be a cleric because they'd be so easy to just annihilate everything.
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ಠ_ಠ
Originally Posted by el eye Zee
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Lol. He said, "I'll punch you in the boob." and I was like, "I'll punch you in the bawlz and we both know that hurts more D<" and he was like, "I won't let you." and I was like, "d00d.. ur a tiny piece of sheet. u punch, i punch. mine will hurt more." and then he was like, "People are probably talking to me. g2g."
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I pay to play the RL MMORPG, College. 4 years grinding in college gets you a piece of paper for the rest of your life and you can buy enough stuff to +9 your car//house.
liZ
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10-08-2008, 07:51 PM
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#12
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Phinofly
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Originally Posted by booyah8876
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Clerics are meant to be support, not attack.
Yes I'm pure STR, but I'm not complaining I only have 2 attack skills... if we're able to keep ourselves alive, and also given all of those attacks... everyone would be a cleric because they'd be so easy to just annihilate everything.
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Well....of course they are a support character but just like with pretty much all MMO games that's not JUST what they are. I was just asking for one. Think that would be enough. I agree more than one for a cleric would be overkill but if you ever are a cleric you will understand....it sucks when someone just steals all of your enemies from you because they have an AOE skill and you don't. Even spam healing them most of the time won't bring too many of the enemies back to you. I'm not asking for an uber godly 'kills someone in one hit' AOE skill. Just one to actually pull some enemies to your cleric. So you don't have people taking your enemies or have to run directly up to an enemy to get the one you want and bring a big mob with you in the process.
That can't be too much to ask
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Bijou
Paladin lvl 7x - 0siris
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10-08-2008, 11:39 PM
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#14
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Blaaaaaah 2 u 2
In-Game Name: Hraesvelg
Current Level: 6X
Server: Teva
Posts: 1,960
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Its only natural to want an AoE attack. Sometimes, I'd like a "win" button, LOL
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10-09-2008, 03:19 AM
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#15
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Goblin Swordman
In-Game Name: yummy
Current Level: skewl
Posts: 463
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Originally Posted by Hraesvelg
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Its only natural to want an AoE attack. Sometimes, I'd like a "win" button, LOL
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LOL
So would I.
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Primum non nocere
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10-09-2008, 02:50 PM
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#17
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Phinofly
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Well as I kind of stated most of my last message was basically saying I wanted it as a skill to gather enemies instead of one to actually deal damage. I mean that would be nice...but like you guys said it wouldn't really be fair to the fighters.
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Bijou
Paladin lvl 7x - 0siris
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10-09-2008, 03:49 PM
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#18
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Sand Mushroom
In-Game Name: Doylen, Slient_Wizard, Blue_Violet
Current Level: 110/110/110
Server: TEVA
Posts: 477
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It would be nice if trip/bleed delivered a meaningful blow and actually did some worthwhile damage with a 5.0m AOE so as to help the tankers. I hope that others in my partys find me useful when im just healing but i often feel like im just standing around.
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10-09-2008, 07:21 PM
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#19
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Star Shaped Heart
In-Game Name: Evarista(paladin)
Current Level: 62 (26/09/08)
Server: Teva
Posts: 33
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well i thought of a AOE concept or something about clerics. Cleric's all about healieg, reviving deads and all so quite a priest in other words. so i thought that maybe they could have an AOE that deals little damages but put a little handicap on the ennemy like a burst of holy light that temporarily blinds the ennemy. Of course they run to you but then they would be handicapped in chances to hit or in chances to evade. Of course the highlight of this (High light XD) is the blinding thing the damage is just a tiny bonus to this. Of course cleric would like to have an AOE and i'm faily sure mages would want to heal themselves if they could (only they know it would be ridiculous). In some games priests/clerics/paladins whatever, have an offensive spell which is called holy. Something we seem to forget sometimes would be that of the elements mages use and i mean fire,ice,lightning, magic blah blah blah. Maybe shadow and light could get in. Shadow spell is like Fear and such but i doubt a mage could get holy or ''light'' spells and that would be cleric. I'm sure that's the thing most clerics are looking for. Maybe not an AOE like frost nova or a massive poison attack like those archers use but maybe just a little distance spell like magic blast for example. Maybe you think i'm speaking nonsense but you can disagree with my point but for god's sake, respect it...
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There Is Nothing Either Good Or Bad. But Thinking Makes It So...
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10-09-2008, 09:09 PM
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#20
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Phinofly
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Originally Posted by Evarista
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well i thought of a AOE concept or something about clerics. Cleric's all about healieg, reviving deads and all so quite a priest in other words. so i thought that maybe they could have an AOE that deals little damages but put a little handicap on the ennemy like a burst of holy light that temporarily blinds the ennemy. Of course they run to you but then they would be handicapped in chances to hit or in chances to evade. Of course the highlight of this (High light XD) is the blinding thing the damage is just a tiny bonus to this. Of course cleric would like to have an AOE and i'm faily sure mages would want to heal themselves if they could (only they know it would be ridiculous). In some games priests/clerics/paladins whatever, have an offensive spell which is called holy. Something we seem to forget sometimes would be that of the elements mages use and i mean fire,ice,lightning, magic blah blah blah. Maybe shadow and light could get in. Shadow spell is like Fear and such but i doubt a mage could get holy or ''light'' spells and that would be cleric. I'm sure that's the thing most clerics are looking for. Maybe not an AOE like frost nova or a massive poison attack like those archers use but maybe just a little distance spell like magic blast for example. Maybe you think i'm speaking nonsense but you can disagree with my point but for god's sake, respect it...
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That makes a lot of sense actually. On that note it seems like the likely decision would be to do something along those lines. Because like you said in other games usually the 'healer' of the group would have some kind of status effect skill or something along those lines. So that sounds pretty good to me. I'd hope it was like the poison skill still though where instead it blinds them or something instead of healing them. So they just have decreased aim.
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Bijou
Paladin lvl 7x - 0siris
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