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Old 07-23-2008, 04:26 AM   #1
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I think that's going to be the idea behind the master/apprentice thing. Save the game, teach a n00b....
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Old 07-23-2008, 04:32 AM   #2
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Originally Posted by Hraesvelg View Post
I think that's going to be the idea behind the master/apprentice thing. Save the game, teach a n00b....
ROFLMAO!!!!!!!!!! LOOOOOOOL!!!

And the squad people can obtain a [master] title while the ones being helped out will get an automatic [n00b] against their will...
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Old 07-23-2008, 04:33 AM   #3
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Originally Posted by Hraesvelg View Post
I think that's going to be the idea behind the master/apprentice thing. Save the game, teach a n00b....
HAHAHAHH!!!!!!!!!!!!!

wat about hving experienced players help a KQ out, in the KQ's normal level..

like.. a lvl 7x fighter... gets a lvl 40 fighter character to teach people in Robo KQ to MOCK.. keep the group together, run.. tank.. etc...

hving extra high level skills to help a kq isnt really gonna teach new players i think...

these "helping" characters will hv to be labeled a name of coz, like "KQ_Team" so people will actually listen to him... maybe

I think hving a lvl 7x fighter tanking Robo is gonna teach new fighters much, coz as it is now, fighters don't tank coz they're afraid of dying... hving something 30 levels higher than them to tank isnt gonna make them think "if he can do it i can do it", more like "only he can do that, i'm too weak for it"
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Old 07-23-2008, 04:35 AM   #4
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Originally Posted by Hessah View Post
HAHAHAHH!!!!!!!!!!!!!

wat about hving experienced players help a KQ out, in the KQ's normal level..

like.. a lvl 7x fighter... gets a lvl 40 fighter character to teach people in Robo KQ to MOCK.. keep the group together, run.. tank.. etc...

hving extra high level skills to help a kq isnt really gonna teach new players i think...

these "helping" characters will hv to be labeled a name of coz, like "KQ_Team" so people will actually listen to him... maybe

I think hving a lvl 7x fighter tanking Robo is gonna teach new fighters much, coz as it is now, fighters don't tank coz they're afraid of dying... hving something 30 levels higher than them to tank isnt gonna make them think "if he can do it i can do it", more like "only he can do that, i'm too weak for it"
Problem with this:

If we were to go into a failing kq, another level xx isn't going to help. It would take a much higher level to save the kq. And good point, but when I play robo on my alts the problem seems to be fighters using mock for singular mobs then it being on cooldown when the big groups come, or something like that. People just don't know how to play SMART anymore.
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Old 07-23-2008, 04:39 AM   #5
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ah yes.. 4got that u aimed it at failing KQs.. I suppose my suggestion was more for... earlier stages of the KQ, so you can teach people how to play...
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Old 07-23-2008, 04:44 AM   #6
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Yeah Rof was tanking the Leg tree the other day...

he just scrolled up i think....
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Old 07-23-2008, 05:13 AM   #7
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I was doing fine until I saw exponential graphs... :saigh:

And for the record, some archers can't tank.

SO DON'T ASK ME TOOO!
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Old 07-23-2008, 12:11 PM   #8
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You're a cleric that runs around too much and pulls too many mobs though.
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Old 07-23-2008, 04:39 AM   #9
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Archers are capable of tanking dungeon boss mobs, without +9 armor.

I've seen it, it's quite bizarre. The tank was like "wtf, that's my job."
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