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Old 04-19-2008, 03:23 PM   #1
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Originally Posted by lightningmystix View Post
I wish that they'd stop pushing back the class balance issues though @-@; I know they're working on it, but it's been pushed back a lot and new CS items are being added almost every patch.

I hate to see all those complaint threads on the main forums ... complaints that archers are broken, mages are overpowered, clerics are being abused, clerics can't be taken down ... etc. =/ Half of them are a "what you think" kind, and half of them are "it's real" kind.
It's not pushed back. It's always being worked on. Process used generally is when changes to gameplay are made, they test it out on other versions of Fiesta before applying to ours.

Also, most CS items just require the developer to "turn on" with minor cases of text corrections. A bulk of the items are already in our database where I just have to turn it on in the shop.

For example, I have a Black Tuxedo/Dress with Resist with M. Def that I haven't turned on yet but I could do it in 30 seconds or less.

Originally Posted by Mindspank View Post
What goods the marketplace gonna do if they dont restrict shops to being set up there? No ones gonna sell stuff on that islandbecause its off the foot traffic path, so your gonna have a fancy pants island with nothing on it. Oh well

looks cool I guess

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Vender Shops are restricted to that area in Roumen. We're also open to other ideas in that area like an NPC that would benefit buyers or sellers in some way.
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Old 04-19-2008, 05:09 PM   #2
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Originally Posted by SKiNG View Post
It's not pushed back. It's always being worked on. Process used generally is when changes to gameplay are made, they test it out on other versions of Fiesta before applying to ours.

Also, most CS items just require the developer to "turn on" with minor cases of text corrections. A bulk of the items are already in our database where I just have to turn it on in the shop.

For example, I have a Black Tuxedo/Dress with Resist with M. Def that I haven't turned on yet but I could do it in 30 seconds or less.



Vender Shops are restricted to that area in Roumen. We're also open to other ideas in that area like an NPC that would benefit buyers or sellers in some way.
Perhaps another storage keeper in that area would be nice? Because usually when vending, you gotta go to storage first, then when you're done, you go to the storage again, to put your items or money away.
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Old 04-19-2008, 05:21 PM   #3
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ah, great idea. What if we just moved the Storage Keeper there rather than adding a new one?
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Old 04-19-2008, 05:28 PM   #4
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That could work too lol.
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Old 04-19-2008, 10:50 PM   #5
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Originally Posted by SKiNG View Post
ah, great idea. What if we just moved the Storage Keeper there rather than adding a new one?
hmm then people who just want to reach storage will have to walk into "lag town" where all the shops are?
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Old 04-19-2008, 11:01 PM   #6
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Originally Posted by Hessah View Post
hmm then people who just want to reach storage will have to walk into "lag town" where all the shops are?
Good point...! O_O

I'd like two Storage NPCs... xD
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Old 04-20-2008, 01:19 AM   #7
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Originally Posted by SKiNG View Post
It's not pushed back. It's always being worked on. Process used generally is when changes to gameplay are made, they test it out on other versions of Fiesta before applying to ours.

Also, most CS items just require the developer to "turn on" with minor cases of text corrections. A bulk of the items are already in our database where I just have to turn it on in the shop.

For example, I have a Black Tuxedo/Dress with Resist with M. Def that I haven't turned on yet but I could do it in 30 seconds or less.
Ohh, okay o:
It's just that with all the discussion threads on the forums, the ones that Dakkon made about class balance issues and stuff, it's getting my hopes up. I've heard tons of bad news for archers at high levels, and it's really discouraging. There's just nothing to showcase the work that you've done, I think.

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LOL @ Booyah xDDD
The marketplace makes Roumen look really cozy <3
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Old 04-20-2008, 01:21 AM   #8
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Originally Posted by lightningmystix View Post


Ohh, okay o:
It's just that with all the discussion threads on the forums, the ones that Dakkon made about class balance issues and stuff, it's getting my hopes up. I've heard tons of bad news for archers at high levels, and it's really discouraging. There's just nothing to showcase the work that you've done, I think.
But they don't do the work.

They have to wait for it to be done, then tested on the other Fiesta versions, then we get it... and hope that everything has been translated properly, and won't mess things up too bad.

I'm sure that if they wrote it themselves, most of the problems that exist wouldn't.
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Old 04-20-2008, 01:24 AM   #9
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That's the point o: They don't have anything to show that they've done work on it, which means that some people will think that they're NOT doing any work on it.

So like, if you ordered a muffin, and you sat down at a table and waited for the muffin. You look at the waitress, and she's pouring coffee for someone. It's not like you know that in the back kitchen there's chefs icing your muffin for you xD
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Old 04-20-2008, 02:01 AM   #10
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Originally Posted by booyah8876 View Post
you = fail.

They test it on foreign servers... not implement it in the game.

I'm sure the developers in Korea decide what's going to happen, and try it on their private servers there.
Originally Posted by SKiNG View Post
Process used generally is when changes to gameplay are made, they test it out on other versions of Fiesta before applying to ours.
They wouldn't make something in their version, then just choose not to implement it. Especially since their version is like 3-4 years ahead... But wouldn't testing include player feedback? They don't have player testers.

But wtf, doesn't anyone else see the dumbness of making something in a different version of the game, and then putting it a version other than the one it was made for? v.v
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