Why archers (and others) are really missing out...
So I finally got to play on Bright Kingdom and... damn it the Archers are really missing out!!
First off... since the latest patch the bow has an attack rate of 0.9 seconds (I haven't been able to see the crossbows). That itself helps to kill mobs before it reaches you.
Next, Power and Aim Shots. Recast is 8 and 5 seconds (respectively) and the SP consumption too is lower. Fury Impact which causes poison damage in our version causes the enemy to be unable to move or attack for 2 seconds (max on duration is 5 seconds). We get this skill at 15.
Now the stats... I've gone a 2:1 STR:DEX build and... I have twice as much evasion as I have defense which is what it should be like for Archers. We're supposed to dodge attacks and I'm doing it very well.
Apparently for the Mages their Lightning or Ice stuns. I'm guessing Lightning but don't know for sure. Clerics get that HP buff (though small) at level 15.
I know Fiesta has only been out for a short period compared to BK but... the skills!! You can at least implement the right skills with the said effects. :/ Just had to get it out there... I might even quit my current character for this. >P
Did I also mention we have a wide range of character customization at the start?
EDIT: Here's the pic of my Archer.

Last edited by Loveless; 01-09-2008 at 05:29 AM..
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