Healthy discussions are always welcome and I like this debate about clerics between clerics, but just remember to tone it down and avoid turning this into a flame war.
Back on topic though, I don't think clerics are responsible for healing everyone in a kingdom quest. True, everyone should be equally important, but when it comes down to being the only cleric or two in a kingdom quest, then I personally would heal the main tanker more than other classes. What's the point in keeping the damage dealers alive if the main tanker dies?
If I was the only cleric, I would just heal the main tanker before everyone else. I get absolutely annoyed at
anyone who screams for heal if the clerics are clearly
busy. I think that it
is stupid for them to not be prepared with sufficient pots and stones. We, clerics, only have one proper heal skill which has at least a 2 second cool down. There is absolutely no way we can go around and heal anyone that needs heal just because they aren't organised enough to prepare their own pots, especially when you consider the rate the archers/mages die (and even sometimes, the fighters..). Why must clerics be depended on completely?
This game didn't create clerics to be pure supporters, in my opinion. In other games I've played, support classes were designed so that they are purely for support and all their skills and everything were designed to support (i.e. a class that has the common characteristics of easy to die/lots of buff skills/weak compared to other classes). But in Fiesta, we don't have that. Clerics can tank a bit, clerics don't die easily, and clerics don't have a lot of buff skills for everyone that's not in their party. Don't you think this class is designed a bit differently? It makes me think that we are not created to
only be supporters. We are not given the skills to be able to heal everyone in the game. We are actually fairly limited as a supporter.
Supporting an entire group in a kingdom quest as the only cleric? Sure, possible, only
if the rest of the group is considerate enough to bring their own pots. It disgusts me to see people completely rely on clerics because they're too "cheap" or too "lazy" to buy their own pots (wacky is an exception >_>), yet they ask so much of the clerics.
I am not going to create a character to spend all my money and sp pots on those who don't bother trying to help themselves. I need the money and the experience too. Why do clerics have to be the one that that live up to others expectations? Why aren't they trying to help a cleric back by trying to save themselves?
Of course, it is anyone's own choice to create a cleric to support everyone by using up all their money for the damn expensive stones, and that is nice of them. But I don't think that not healing everyone isn't greedy. If there are a few clerics in the group, then each cleric can heal their own party. Why must all clerics be told off for not healing them when it's just that one cleric in the party that's not doing their job? "HEAL ME HEAL ME GOSH WHAT ARE ALL THE CLERICS DOING!" Um, excuse me, just go and scream at the cleric in your party please, not us. We've got our own parties to support, thanks. If anyone says that, I'd just ignore them. If the whole party is weak, then I will heal everyone even if they are assholes to finish the kingdom quest, but I am not going to heal any assholes if the group can finish the quest without them.
It all comes down to their attitudes towards me. If they're polite and all, I will heal them to the best of my ability even if they don't bring pots or did something stupid, but if they're just being demanding, they can go to hell. Learn some manners and I'll think about it again.
And I am only talking about Mara KQs and onwards. Everyone are nubs in Slime so guess it's normal to see people not bringing pots. But by level 17-20, they should know by then.