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Old 01-11-2008, 08:13 PM   #31
Uklyvian
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-raises hand- find a tank too. I HAD to take advantage of the exp. increase ^^ I am level 52 now lol
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Old 01-18-2008, 12:40 PM   #32
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BUMP!!

Fly, still doing this? Levelled yet?

Well, my sister just levelled to 51 so she can't do the KQ anymore. However, I, THE GREAT BLAHS, is now level 47 and I can buff! So, I'm taking her place. 8DD

I just tried doing one. We only went around the bottom level, and half of the next level before we ran out of time. Used a total of 41 SP stones. We only had one archer and a mage, the rest are clerics (we didn't have 10 people either). So, I really wanna try this out for real. D:
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Old 01-18-2008, 04:28 PM   #33
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I'll still tank, because I'm still 50. lol

Archers really can't AOE... Multi-Shot isnt that good. If you guys find mages or archers, then we can go.
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Old 01-19-2008, 12:56 AM   #34
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damit, if only i was in Teva.....and 40+ ><
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Old 01-19-2008, 03:45 AM   #35
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Originally Posted by hyperswoss View Post
I'll still tank, because I'm still 50. lol

Archers really can't AOE... Multi-Shot isnt that good. If you guys find mages or archers, then we can go.
Actually, I think two mages is good + more archers. Doesn't have to be all mages - if it's all mages, clerics will have the WORSE time trying to deal with healing them at once.

Just then, I tried a honeying KQ with Spirit, HotN6c, Patches and Loki. Spirit was the only mage in there, rest of us were clerics/fighters, and we made it to the very last boss! We just didn't have enough time to kill it. We only needed like, a few more minutes. And all that was only with one mage. So if we have toolrocket as well, that makes two mages. We can fill the rest of the spots with archers or clerics, and I think we will have a chance!!

I was having a hard time healing Spirit in that last KQ. We had two clerics in the party (Loki and I) but Spirit still died a number of times because we couldn't heal fast enough. Having 2-3 mages in a party with only one cleric... I don't know if the heal cooldown will let the cleric heal them quick enough. D:

Edit: With that said. If we don't have enough people yet, I volunteer two of my guildies - wacky and HotN6c, if they are online. Wacky doesn't know about this but I hope he will enter it with us. And I'm sure Hot would love to try again.
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Old 01-19-2008, 03:47 AM   #36
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Haha!! That was fun. But, yeah. I was the only mage and we almost beat it.
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Old 01-19-2008, 03:18 PM   #37
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Trust us, we did it over twenty times i think, with different groups of people. I am not saying that your tank was a terrible one, but holding aggro is not that difficult. Tell him to mock, then the mages aoe two or three times, THEN he uses devastate to keep all the mobs on him. Those are his two ways to hold the aggro, so he has to space them out. It worked when i was tank, i don't believe the mage was hit more than a few times. Also if Fly is the main tahk, he should use axe, a +9 cg holds aggro like no ones business, i can keep aggro from my level 60 archer friend in my guild when he aoe poisons, which pulls aggro like you would not believe.
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Old 01-19-2008, 03:23 PM   #38
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Originally Posted by Uklyvian View Post
Trust us, we did it over twenty times i think, with different groups of people. I am not saying that your tank was a terrible one, but holding aggro is not that difficult. Tell him to mock, then the mages aoe two or three times, THEN he uses devastate to keep all the mobs on him. Those are his two ways to hold the aggro, so he has to space them out. It worked when i was tank, i don't believe the mage was hit more than a few times. Also if Fly is the main tahk, he should use axe, a +9 cg holds aggro like no ones business, i can keep aggro from my level 60 archer friend in my guild when he aoe poisons, which pulls aggro like you would not believe.
ROFLMAO!

Can you get Oyo to get it to +8? I don't enhance anymore...
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Old 01-19-2008, 03:35 PM   #39
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Originally Posted by Uklyvian View Post
Trust us, we did it over twenty times i think, with different groups of people. I am not saying that your tank was a terrible one, but holding aggro is not that difficult. Tell him to mock, then the mages aoe two or three times, THEN he uses devastate to keep all the mobs on him. Those are his two ways to hold the aggro, so he has to space them out. It worked when i was tank, i don't believe the mage was hit more than a few times. Also if Fly is the main tahk, he should use axe, a +9 cg holds aggro like no ones business, i can keep aggro from my level 60 archer friend in my guild when he aoe poisons, which pulls aggro like you would not believe.
Lmao, the two tanks hasn't tries the Honeying KQ before, so I reckon they did a good enough job as a first try. xD But, I will pass on your message to them anyway. xD
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Old 01-19-2008, 03:53 PM   #40
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KK - here's the thing - I think even some of our better tanks will have competition holding aggro with Spirit in the mix. She is one bad-a$$ serious-go-for-the-jugular damage dealer. It was not a stress issue that she hit the ground a few times either since you don't lose exp. It was close - so so close! We are ready and need to try again soon since I am now L50 and my time will run out soon enough.
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