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Old 04-01-2008, 12:33 PM   #1
Vasu
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Luck is so fickle....

I was just a little ticked off at the fact that enhance ment and KQ rewards in Fiesta are so random....
I recently started playing 12 Sky, another MMO, and in that, there's a parameter called "Luck" that governs the enhancement of an item. It's not totally random.

And in an another game I played, the rewards from a KQ type adventure( it was also basically a co-operation between several chars to win the quest) were given based on an anonymous "rating system". Your party members rate your performance, and accordingly, you are given rewards. It isn't random....

While I see the many shortcomings of the "rating" system, it would be nice to have some way of making the rewards less random and more based on your own personal performance. And I don't see any shortcomings to the "luck" parameter system.
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Old 04-01-2008, 04:47 PM   #2
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Well, you can't make everything too easy. Enhancing is Fiestas version of "gambling". Of course you can cheat with perfects.
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Old 04-01-2008, 05:02 PM   #3
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But enhancement is too addictive for its own good! I mean the odds are against you, but you're like "Must...enhance...weapon.... I ish wanting uber-cool glow" *Starts enhancing*
*Breaks*



EDIT: Dammit, why do I always type enhance ment with a space? Crazy me.
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Old 04-01-2008, 05:02 PM   #4
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Originally Posted by vasu619 View Post
I was just a little ticked off at the fact that enhance ment and KQ rewards in Fiesta are so random....
I recently started playing 12 Sky, another MMO, and in that, there's a parameter called "Luck" that governs the enhancement of an item. It's not totally random.

And in an another game I played, the rewards from a KQ type adventure( it was also basically a co-operation between several chars to win the quest) were given based on an anonymous "rating system". Your party members rate your performance, and accordingly, you are given rewards. It isn't random....

While I see the many shortcomings of the "rating" system, it would be nice to have some way of making the rewards less random and more based on your own personal performance. And I don't see any shortcomings to the "luck" parameter system.
I wish for a voting system.

If a person isn't doing ANYTHING in a KQ. ie some Fighter that ALWAYS joins Spider, then he sets on follow, and waits, and leeches.

The reward for Spider I'm getting is like T4 Vits, and T4 Eva scrolls. I think they should be given to someone that actually did something.

A vote system that allows players to report someone for not doing anything would be nice...

but then again when I decided to try and solo a Miner, some people had a serious problem with me Solo'ing in KQ, and they told me straight out that I make KQ's unpleasant for people. I was only playing for fun ._.

Either way, the leeching needs to be taken care of.

=)
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Old 04-01-2008, 05:13 PM   #5
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Originally Posted by booyah8876 View Post
I wish for a voting system.

If a person isn't doing ANYTHING in a KQ. ie some Fighter that ALWAYS joins Spider, then he sets on follow, and waits, and leeches.

The reward for Spider I'm getting is like T4 Vits, and T4 Eva scrolls. I think they should be given to someone that actually did something.

A vote system that allows players to report someone for not doing anything would be nice...

but then again when I decided to try and solo a Miner, some people had a serious problem with me Solo'ing in KQ, and they told me straight out that I make KQ's unpleasant for people. I was only playing for fun ._.

Either way, the leeching needs to be taken care of.

=)
Perhaps have it detect how much you've actually done? Like.. the more you attack/heal, the better the reward.
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Old 04-01-2008, 05:16 PM   #6
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Hah! Then I would spam heal everyone in the KQ over and over again mindlessly....No, I don't think we can have it that way. We need a human observer..maybe some sort of a "KQ Master"? Lol, just an idea.
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Old 04-01-2008, 05:23 PM   #7
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Originally Posted by vasu619 View Post
Hah! Then I would spam heal everyone in the KQ over and over again mindlessly....No, I don't think we can have it that way. We need a human observer..maybe some sort of a "KQ Master"? Lol, just an idea.
Too much work.
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Old 04-01-2008, 11:23 PM   #8
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non-random KQ rewards....... hmm.... that'll be nice if i could vote 5/5 for the awesome cleric in Mara KQ that healed/revived everyone.. only to hv gotten killed at the end with not rewards... i reckon he deserved something...

i could see the upside of rating for rewards...

it'll stop the lvl 4x from joining MD KQ.... it'll stop those leechers.... idiots gets nothing so they'll coorporate...

but then wat if you did great but no one recognises your work...? and of coz the "idiots" will get to rate too.... hmmm...... so you might end up getting no rewards still....
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Old 04-01-2008, 05:19 PM   #9
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Originally Posted by Yosei View Post
Perhaps have it detect how much you've actually done? Like.. the more you attack/heal, the better the reward.
Something xD

That would be sweet... really... but I know I've had to go AFK to watch the kids whilst my mother went to get someone, but before and after I went AFK, I was working hard, and during AFK I left the pt.

It's not like I was doing anything less, but when stuff happens that I can't control, don't really want to be punished for it.

Also when you're running the Spider...

that's like 5 and a half mins that no one's doing anything ._.
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Originally Posted by el eye Zee
Lol. He said, "I'll punch you in the boob." and I was like, "I'll punch you in the bawlz and we both know that hurts more D<" and he was like, "I won't let you." and I was like, "d00d.. ur a tiny piece of sheet. u punch, i punch. mine will hurt more." and then he was like, "People are probably talking to me. g2g."
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