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Old 03-14-2009, 09:46 PM   #1
_Fireheart_
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Different views on different computers

My bf and I play together a lot. We have noticed that when we compare where we are on the screen, one of us will show us standing next to the other and the other will have us several feet apart. This is very frustrating to say the least. We know of one other couple who have this same problem. Does anybody know of a way to fix this? We would like to be able to hug each other at least every once in a while.

Thanks!
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Old 03-15-2009, 12:05 AM   #2
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hmm thats been around for a while.. (making group photos awfully fustrating!)

I dont think there's any fixes apart from trying to move urself hoping that u'll reposition to where u should be on the other person's screen...

some says to start the log out timer (but not completely log out) but it hasnt worked for me...
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Old 03-15-2009, 01:06 AM   #3
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If the person out of place go ESC > Character selection > let it count down for a second then click cancel, he/she should go back into place.

Or, try shrooming and unshrooming, but that doesn't always work.

I don't think there is a fix for this. I think it's got to do with server lag or something.
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Old 03-15-2009, 01:38 PM   #4
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Multiple world views
In Fiesta, characters appear to be tracked by their movements as opposed to their reference location on the maps. When a character moves, your client is informed that they moved in such and such a way, which may be different to what the player themselves see on their screen.

In essence, two different view points exist: 1) the player themselves 2) everyone else but the player.

Most commonly cause by small and sudden movements - tapping the directions to position oneself actually makes them move off the spot in everyone else's view (while the character simply swings their legs in the player's view). Counter productive at the very least.

Recommendations to avoid this issue:
1) practise positioning your character using your mouse. Move away, hide characters, and position your character. Then unhide.
2) practise timing: run towards the spot you desire, in the correct direction, and stop in time to assume the correct position. You need to have moved an appreciable distance to have confidence that others see what you see (if the character are 1.7 m tall, this distance would be about 2.5 m).

My avatar is a display of the lovely results of such a trial and error process.
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Last edited by Icy; 03-15-2009 at 02:38 PM.. Reason: Spelling error, argh!!!
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Old 03-15-2009, 01:42 PM   #5
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Icy ... very intersting lol ^^
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Old 03-17-2009, 11:32 AM   #6
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yea O.o very nice icy lol i only got a 3rd of that the rest was complete mind boging XD, but ya i get those 2 and havnt found a good way to fix them =/
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