implementing kick function in KQ?
how would you guys feel about implementing a kick function in king quest? We all know that it only takes 1 idiot to ruin an otherwise perfect KQ team. sure there are the conventional methods of teaching someone not to be retarded, refuse resing after they pull over 9000 mobs at once, kick them from your party so they get no share in exp, etc. Sometimes you can even train mobs on them (multi-shot+nature's protection FTW) and just force them to die, but sometimes thats not enough.
i think implementing some sort of voting system (similar to gunz, for those who have played it)
Player A is being retarded.
Player B types the command /vote kick Player A
everyone votes
Player A is either kicked or he stays, depending on vote.
I really think this would stop a lot of idiocy that you see in KQ. no more people setting to follow and going AFK (i would miss doing that, i admit) no more people pulling mara and marlone at the same time, no more 1 archer pulling 9 mobs then casting nature's protection and running away. And this would make Gold Hills semi-managable (everytime i do that one, some idiot has to screw it up)
I know this will likely never happen, but what do you guys think about it.
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I quit Fiesta.
Unbanned - Retired
Thanatopsis - given away
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