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11-27-2007, 07:23 PM
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#1
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Huge Slime
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+damage in the freestat window
They really do add on to the actual damage you inflict. This means it is unaffected by modifiers such as monster defense. I tested this out on an Orc with a sub level 10 archer, and for every extra STR I add I did 1 more damage. With such a huge discrepancy between the Orc's defense and my pathetic display damage, I can only attribute the damage increase solely to the +STR.
I just thought this might interest people who favour +SPR over +STR. For maximum actual damage: the amount of extra damage from critical hits, spread out over a large number of hits, cannot match the +damage from +STR until your average actual damage exceed 1000 by a margin. While this might be done versus things half your level, in normal circumstances you can only dream about 4 digit average damage.
At level 50, 55 points into STR would give a whooping 66 extra damage per hit, which is independent of the thing you're attacking. I'd think that means a lot to clerics hammering things by themselves.
I suspect the +Mdamage from +INT works the same too.
It would seem full INT mage > Fission 
__________________
AD ASTRA PER ASPERA
"You should never judge a book by it's cover unless you understand what you are getting into. But anyone with eyes can determine your kind rather easily. You and Triumph are of the same breed. Egotistical, narcissists who believe that numbers are some how important. It is one's love for something that truly determines who knows more and it is without a doubt that my love for the mage class trumps yours any day."
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11-27-2007, 08:37 PM
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#2
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Apeopex/Millenium
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Well...Hitting orcs at 400 dmg(guessing, fighters at level 50 correct me), 50 extra damage isn't..that much. Especially when you got an extra 5% crit and are doing 2-3 crits per monster..
400..400..800.800.400.
450..450..450..450..450
__________________
"Do or do not, there is no try." - Yoda
"Put off today what you can do tomorrow." - Anon
"The secret to creativity is knowing how to hide your sources." - Einstein
"Life is a long lesson in humility." - James M. Barrie
Epith
Thieving(Hawk Archer) - 51
ThievingSix(Wiz Mage) - 39
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11-27-2007, 08:59 PM
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#3
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Huge Slime
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Originally Posted by ThievingSix
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Well...Hitting orcs at 400 dmg(guessing, fighters at level 50 correct me), 50 extra damage isn't..that much. Especially when you got an extra 5% crit and are doing 2-3 crits per monster..
400..400..800.800.400.
450..450..450..450..450
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Statistics wise you're wrong. Don't forget that you also have other sources of crit% that contribute to a higher degree to your number of criticals.
Also, 400 damage? Really? That's a ****load more than mages.
__________________
AD ASTRA PER ASPERA
"You should never judge a book by it's cover unless you understand what you are getting into. But anyone with eyes can determine your kind rather easily. You and Triumph are of the same breed. Egotistical, narcissists who believe that numbers are some how important. It is one's love for something that truly determines who knows more and it is without a doubt that my love for the mage class trumps yours any day."
Last edited by Icy; 11-27-2007 at 09:03 PM..
Reason: Rephrasing
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11-27-2007, 10:26 PM
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#4
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Apeopex/Millenium
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Originally Posted by Icy
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Statistics wise you're wrong. Don't forget that you also have other sources of crit% that contribute to a higher degree to your number of criticals.
Also, 400 damage? Really? That's a ****load more than mages.
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Well, not really. My archer gets at least 1 crit every 2 monsters....and thats not even 1/2 the percentage I'll be at in the next two levels. My cousin is a SPR fighter he gets plenty of crits(at least one per kill)...
Also, my level 38 cleric gets about 50-130 dmg on orcs...I would suspect that a fighter at 50+ would get much more than that just by how fast I've seen them kill...
__________________
"Do or do not, there is no try." - Yoda
"Put off today what you can do tomorrow." - Anon
"The secret to creativity is knowing how to hide your sources." - Einstein
"Life is a long lesson in humility." - James M. Barrie
Epith
Thieving(Hawk Archer) - 51
ThievingSix(Wiz Mage) - 39
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11-28-2007, 01:27 AM
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#5
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Marlone
In-Game Name: AngellicDiety
Current Level: 1 divided by zero
Server: Teva
Posts: 288
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Originally Posted by Icy
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Statistics wise you're wrong. Don't forget that you also have other sources of crit% that contribute to a higher degree to your number of criticals.
Also, 400 damage? Really? That's a ****load more than mages.
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400 damage isn't a lot for a fully complete license. I hit 400 regular (500-600 with a successful fatal slash) with a completed orc-license. Crits can reach 2200 damage (Power hit crit.) Since power hit is the second in my skill spam if both Fatal Slash crits along with Power Hit its a 2-hit kill.
And yes, this was mentioned quite awhile ago on the fighter forums. Damage bonus is applied after defense and strength calculations are taken into account.
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11-28-2007, 03:34 AM
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#6
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Ice Vivi
In-Game Name: Albeir (Also Hyonmaru)
Current Level: 48 estimated lvl if no server downs had occured... 523 AND 27%
Server: Apoline
Posts: 313
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well if ur lvl 50 you could have 25+ SPR and around 25+ INT/STR (not sure how many bonus you get) but if you do that then the crit is added to that 25 more damage and you get crit a lot more so i would think a fusion would be best.
BTW what was your archers base str at the time because im pretty sure bonus points affect damage differently depending on base, might be wrong though.
Id like more evidence with som1 at a higher lvl.
__________________

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Albireo~ Wizmage lvl 48 (almost 49)
If my avatar bothers you.... i dont care
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11-28-2007, 03:56 AM
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#7
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Apeopex/Millenium
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Originally Posted by Albireo
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well if ur lvl 50 you could have 25+ SPR and around 25+ INT/STR (not sure how many bonus you get) but if you do that then the crit is added to that 25 more damage and you get crit a lot more so i would think a fusion would be best.
BTW what was your archers base str at the time because im pretty sure bonus points affect damage differently depending on base, might be wrong though.
Id like more evidence with som1 at a higher lvl.
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Like I said 25 extra damage isn't a lot when your already critting for 2200...
__________________
"Do or do not, there is no try." - Yoda
"Put off today what you can do tomorrow." - Anon
"The secret to creativity is knowing how to hide your sources." - Einstein
"Life is a long lesson in humility." - James M. Barrie
Epith
Thieving(Hawk Archer) - 51
ThievingSix(Wiz Mage) - 39
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11-28-2007, 07:44 PM
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#8
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Naiad Demon
In-Game Name: Renin
Current Level: Renin- TEVA THE RENIN ON BIJOU IS A IMPOSTER
Server: SANITY IS FOR THE WEAK!!
Posts: 807
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Originally Posted by Icy
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They really do add on to the actual damage you inflict. This means it is unaffected by modifiers such as monster defense. I tested this out on an Orc with a sub level 10 archer, and for every extra STR I add I did 1 more damage. With such a huge discrepancy between the Orc's defense and my pathetic display damage, I can only attribute the damage increase solely to the +STR.
I just thought this might interest people who favour +SPR over +STR. For maximum actual damage: the amount of extra damage from critical hits, spread out over a large number of hits, cannot match the +damage from +STR until your average actual damage exceed 1000 by a margin. While this might be done versus things half your level, in normal circumstances you can only dream about 4 digit average damage.
At level 50, 55 points into STR would give a whooping 66 extra damage per hit, which is independent of the thing you're attacking. I'd think that means a lot to clerics hammering things by themselves.
I suspect the +Mdamage from +INT works the same too.
It would seem full INT mage > Fission
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ALL This has been pointed out before...Especially in the fighter section
Except recently...
Thing is though i just figured out a few days ago the [U]extra damage can CHANGE [U]
The other day freak (who has +25 str as he said) was punching me for 23 damage in a gw. If math was correct he SHOULD have hit for 25+ damage...
AS FOR THE SPR VS STR ARGUEMENT
the spr points is meant mainly for pvp purposes. 25 spr translates into 30 damage points in strength which in pvp or LATER GAME is worthless. the extra crit keeps it's use/advantage later on in the game since its a PERCENTAGE rather then a direct sum.
Mathwise str is at most beneficial in grinding and for 1handed sword users since the damage bonus happens MUCH more frequently.
While as you said on normal circumstances the 4 digit damage is rare but with a PROPERLY built crit setup the effects of spr can be devastating in Pvp.
Just comebine a
9% crit axe
+5% from license
+5% from spr
+2% from earrings
and if your paying
+25% from cash shop tuxedo
Thats over 40% crit rate
When your a fighter SPAMMING SKILLS IN PVP the crits would be consistent and DEVASTATING.
Originally Posted by Icy
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In response to anyone who thinks the extra damage from STR is worthless. Remind yourselves what 5% crit really means, because calculation tells me that if you had just 25 points to spare, that unless your average, not your show-off, damage, exceed 1200, those extra 5% damage < 30 extra damage every hit. If you think you do critical hits a lot, it is not wholly to the credit of +crit% from +SPR, because your other sources of crit% > bonus crit% from +SPR (with particular reference to an axe with maxed Orc License).
I have seen someone mentioning the direct addition of +damage before but I can't find it anymore =/
Purely informative post.
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As i said before later on in the game the bonus 30 damage would become VERY neglibile its great trade off for a pretty good crit rate increase
__________________
Renin- 5x warrior-Guild master Mont'Ka
Warslave= Not a person who is enslaved and sent to war to die but a person who is a slave to war itself.
Self Proclaimed Fighter Advocate
The meaning of victory is not to defeat your enemy but to destroy him, to eradicate him from living memory, to leave no remnant of his endeavours, to crush utterly his every achievement and remove from all record his every trace of existence. From that defeat no enemy can recover. That is the meaning of victory.
Last edited by rokaraged; 11-28-2007 at 07:46 PM..
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11-28-2007, 09:22 PM
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#9
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Zombie
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let do a little bit math:
i assume that crits double the resulting damage(after defence)
25spr gives 25*0,2% crit = +5%crit = +2,5%dmg
25str gives 25*1,2min dmg = +30min dmg
k now let us find the damage where +25spr and +25str give the same bonis
x = 30/0.025 = 1200. //simple percent calculation
And so we know that +25str gives better results when the avg dmg is under 1200. And +25spr gives better dmg if the avg dmg is above 1200.
But we must remember that +25str is more reliable.
Note: It is possible that the free stats are also part of the basic stats. If that the case +25str will additionally raise the str just like a ring with the same value
Edit: just saw someone else posting that stuff nvm then
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FLAN FOR VICTORY !!
Last edited by MaxOff; 11-28-2007 at 09:29 PM..
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11-29-2007, 12:24 AM
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#10
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Huge Slime
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Originally Posted by rokaraged
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ALL This has been pointed out before...Especially in the fighter section
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Repeating the same messages drills things into people's heads. Plus... This doesn't only apply to fighters. AND, there's one thing that's always in any discussion about stat points I've seen, and that thing is bias, bucket loads of it. That's why my original post was pretty concise and if you read through it again, you'll probably pick up more things!
Originally Posted by rokaraged
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As i said before later on in the game the bonus 30 damage would become VERY neglibile its great trade off for a pretty good crit rate increase
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"VERY neglibile" compared to what? Compared to the combined crit%, hell yes. Compared to the additional 5% from +25SPR, no, I don't think so. This is what I'm trying to convey, the fact that the tiny damage IS actually significant compared to the 5% crit. NOT all your fantastic crit% combined.
In the PvP context, your opponent will have some tweaks from the freestat thingy, something that monsters don't have. You can't expect to do the same sort of damage you do to monsters :O
Quote:
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AS FOR THE SPR VS STR ARGUEMENT
the spr points is meant mainly for pvp purposes. 25 spr translates into 30 damage points in strength which in pvp or LATER GAME is worthless. the extra crit keeps it's use/advantage later on in the game since its a PERCENTAGE rather then a direct sum.
Mathwise str is at most beneficial in grinding and for 1handed sword users since the damage bonus happens MUCH more frequently.
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Read what I said about the cut-off minimum average damage you need to be doing before that <quote>PERCENTAGE</quote> start to work its wonders. It's 1200. From watching fighters take it out on one another, it seems the higher the level the less significant the damage they inflict on one another. Certainly NOT 1200 a hit. I recall your guildies hitting me with axes when I was 10 levels lower, and being a mage in the 40s, it took a few hits to chop my mushroom.
I actually did a huge table on the effective bonus damages with 3 parameters, so the number crunching doesn't agree with you =/ Don't forget too, there are clerics around and they have much lower base STR than you do.
This is all hypothesizing and I find it rather amusing that people often jump straight to conclusions, even so firmly.
__________________
AD ASTRA PER ASPERA
"You should never judge a book by it's cover unless you understand what you are getting into. But anyone with eyes can determine your kind rather easily. You and Triumph are of the same breed. Egotistical, narcissists who believe that numbers are some how important. It is one's love for something that truly determines who knows more and it is without a doubt that my love for the mage class trumps yours any day."
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