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Old 11-04-2007, 06:29 PM   #1
sebasold
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freestat INT

hi everyone.

if u want to id like u guys to think over this theorie i thought up:

a full INT mage gets alot of extra damage points, thats obvious

mind the dmg PNTS!!

a full SPR mage gets some % bonus on crits and the mdef and sp bonus count a bit as well.

now read carefully: INT gives PNTS
SPR gives %!

so when reached lvl 30 or so, ur stat window will be saying ur magic damage is around the 2xx or something. now at this time u will have received 30+5=35 stat pnts,

all in INT these add: 35x1+7=42 dmg
all in SPR these add: (25x0.2)+(10x0.1)=6%

6% chance to 200% dmg is 0.06x500=30 bonus dmg per shot (coz 6% of all hits are crit and 6% of the doubled dmg (2xx times 2) is about 30 dmg.

so at this lvl full INT is still adding more dmg then full SPR

but as u get higher and higher, the total magic dmg in stat window will increase rapidly however the amount of dmg added per statpnt in INT will stay the same, as will the amount of stat points u get to put in INT

so as u get higher, (and at lvl 30 its already pretty close to eachother) the crit bonus from SPR will start to be a bigger add to ur average total dmg then INT dmg bonus...


so here is the question: is it worth it to put many pnts in INT if the added dmg form these stat pnts will become an unnoticable small part of ur total dmg as u get at higher lvls???

have fun thinking this one over :P
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