Thread: New KQs ideas
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Old 07-03-2008, 02:57 PM   #1
kirbysprite
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In-Game Name: kirbysprite | kirbycoke | kirbyade | kirbypunch
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New KQs ideas

Okay some of the KQs are just fight monsters and defeat the boss. They should have more variety in there KQs. That's why I made some new ideas.

KQ1: Control the Beking Beast!

Description: Control the Beking by moving it out of the city. You must not kill the beast though as it has a family. Move the Beast to a far way land.

How many can join: 15.

Time Limit to win: 50 min.


KQ2: Slime's Revenge

Description: The Slimes took all your weapons. You must only use your fists. Defeat all monsters with only your fists.

How many can join: 15

Time Lime to win: 45 min.


KQ3: Show no weaknesses!!

Description: Only 5 of each class can join. Each class must go a different pathways, but each pathway has monsters that show each weakness of each class. Clerics have a pathway full of monsters that pretty strong but very fast. Fighters have monsters that have high defence and magic attack.
Mages have monsters that have high magic defense and attack. Archers have monsters that have high disease resistance. Each class must go through each path and after that they come all together to destroy the boss of their weaknesses.

How many: 20

How long: 50 min.
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