Originally Posted by Blaaaaaaaah
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Wow I did the exact same thing as you in CB!
Edit: But I don't think adding +5 damage to bash was worth it... I don't think there was a major difference, actually. Probably +5 damage per bash? Not sure, but I remember regretting it.
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+5 points into bash is very much worth it my bash was +300ish dmg with +5 points at lvl 57 ^^..since S.M.H we get only get two attacks an the second one bein a lvl 40 skill jus sucks empowering bash is very important.
Originally Posted by Fireriot
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Lol, I think spend 5 points into Heal's cooldown is most important if you become support cleric.
I needed to spamming heal for tank. It's like spamming magic missle for a mage, LOL.
If you want to be battle(non-support) cleric, then please forget this opinion.
I spent 5 points into Restore's cooldown also.
It's not so important but I like this build.
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Correct on both on points.^_^ hello Fire
Originally Posted by Fabulous
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Hello Fireriot, i think you are wrong abit. Reduceing CD on healing is very perfect for every thing, not support healing only, its Great for solo also. You know, when u get 2 mobs on you. Its kinda nubish to use stone/pot bla bla and run when you know you can get them. Heal -Cooldown helps alot in tanking also, its like this rotation: Restore - Autoattack - Heal - Bash - Shield - Heal - attack - bash - attack - attack - attack - heal - etc etc..
Thanks for your comment and i respect your opinion :3
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Empowering Heal is that not that important...its better served on a full support cleric works like this..autoattack-bash-heal-trip or bleed-heal or rejuvenate imho which heals alot more then normal heal-wash rinse repeat-mob dead..even though soloing is'nt very effective for lvling with a cleric
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Quote:
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The only skills I've found necessary to empower are Heal, Bash and Invincible. I'll probably empower them in open beta the same way I did in closed beta 2:
Bash - 5 points in attack power (since it's the only thing that really counts at lower levels)
Heal - 5 points in cool down (not really that noticeable when levelling, but in Kingdom Quests when supporting it's lovely)
Heal / Bash - 5 points in SP cost (by this time the skills start getting very costly, and 5 points more or less halves the SP cost)
Invincible - 1-5 points in duration.
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jus a bit different froms mines...an invincible not worth empowering in my opinion