Yeah. I love it when there's some good runners in the group though. Makes me happy when I see the tanks go up, AoE taunt and then off they go sprinting in circles.
What sucks is that even my absorption (which absorbs 1.6k damage) didn't help a good runner once. I was running with him to occasionally heal and stuff for a while, and when there's a few mobs suddenly chasing me, he'd stop and taunt them and quickly heals himself as well. Then later on, half of my party was dead, so I had to go and revive. I casted invincible on him and ran off to revive, planning to catch up later. Then in the middle of reviving, I heard him say "LOLOL SO MUCH FOR DAMAGE ABSORPTION!" So apparently my 1.6k damage absorption didn't help! D: Either that, or the invincible just ended when he got hit. >_____<"
They should nerf the mobs if they managed to take more than 1.6k hp out of a tanking fighter. D: The Korean version looks so much more easier! ><"
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