Im level 41... actually the reason why I found rejuvenate useless when soloing was because i have 1170 hp when i use t1 vitality scroll, and 1580 if another player uses endure on me... since my hp isnt that high compared to the 1.2k hp that rejuvenate can heal, i would rather use heal when my hp is about half then use rejuvenate when my hp is like 10%, which would be too risky.
Of course it has its uses when in parties. The thing is, heal can heal more then half the hp gained by rejuvenate, and cools more then 3 times as fast. Both of them, when cooldown is fully empowered, reduce cool time by about 30%, thus increasing the amount of hp healed by about 30% (i think, but both increase by same %age), thus if I had to choose one over the other, heal is a better choice even though rejuvenate is accquired later.
But i just wanted to clarify if i would later regret spending my points on my lower leveled skills once i obtained higher leveled ones, or do all other higher leveled skills follow the example above whereby spending points in them would result in a lower "return" for your points? Besides, I am very tempted to max bash cooldown, but i wonder if its really that good since i added STR...
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Last edited by NotMyWay; 01-30-2008 at 02:52 PM..
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