Okay, in regards to the stun for classes other than Fighters.
Archers can stun using Fury Impact and Spirit Thorn (Entangle). For Fury you can empower it to a maximum of 5 seconds while Spirit Thorn at max adds 3+ seconds (and if you have the max level of the skill) to 7 seconds which is a total of 15 seconds of stun duration. Then most will empower cool time for Fury so you can cast it almost immediately after ST wears off which equals to 20 seconds of total stun time. This is of course if all skills land.
As for Lightning Bolt you can empower it max to stun for a total of 5 seconds. Which I find is more than enough to kill off (or close to) the enemy. Then when you get Fear your enemy will be running around not being able to attack you as well. Also, if you max it's recast to 5 seconds then you can virtually chain it (hence Chain Lightning later on I suppose) with luck. You could possibly have an all Mage party and you just chain cast Lightning... then nobody would get hurt as well as it'll be pretty darn fast exp.
Now the Cleric's Trip should have a stun duration of 3 seconds and be able to max it to 6 seconds total. If and when they get their other skills and/or power up they'll be able to fair pretty well during PvP as well. This and if they are very efficient with weapon switching as well, they can cast Bleed as well. Then switch back... and unless the other person has something to cure it or another Cleric they'd be in trouble.
Just thought I'd put that into perspective.
Last edited by Loveless; 01-30-2008 at 05:25 AM..
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