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Old 01-29-2008, 09:33 PM   #10
Loveless
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In-Game Name: Espei
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If anything you do not need to "tone down" any class. You do that to a Cleric and who the heck is going to heal when your tank is getting hit from 10+ mobs? Of if you do that to a Mage, who's going to deal massive damage to those 10+ mobs?

When you talk about class balance, it's not just the ability between the classes but also the ability to either solo or party should be at an equal level. Everyone has their own play style and some prefer to solo. So you need to look into people like that too.

Archers definitely do need some 'beefing' up but not in terms of their damage. They're not a Mage so they don't need to do 1000+ dmg every hit but they should make up for that lack of damage by dishing out more shots per minute. They are supposed to be agile... right now we're as good as a Fighter trying to dodge attacks with no DEX at all.

The Archer's role in the other version is aiding the party with boosts (in accuracy and critical rate). But they really are the best at 1v1, great soloists. With empowerment on Fury Shot and Entangle you can keep a monster from reaching you for a total of 15-20 seconds... that's more than enough to kill off your enemy. 10s out of that time the monster can't even attack you.

You'd think that's unfair but the Cleric has a choice of stun or bleed with the attack to decrease the enemy's defense. Mage's Lightning is able to stun and because of other powerful magic 2-3 seconds is enough to finish the enemy off. The Fighter also has bleed damage, it's small but still helps.

I do agree that Fighter's SP pool is... really sad but that's why they have that huge HP pool. Vice versa for the Mage; they deal massive amount of damage with SP pool to boot but they lack in HP. Then Cleric is the rounded sort of character with equal HP:SP ratio but they have the ability to heal.

Btw, the Archer's DoT does help but it only really 'shines' when you get it to level 5-6(?) when they do 40+ damage per second. Then you're hitting the mob at a constant 100+ each second if you have all DoT skills hit.

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