View Single Post
Old 01-29-2008, 03:13 PM   #6
Yosei
Corgi Addict


 
Yosei's Avatar
 

In-Game Name: Cubyrop(WoW)
Current Level: 85
Server: Maelstrom
Posts: 5,902
Yosei has much to be proud ofYosei has much to be proud ofYosei has much to be proud ofYosei has much to be proud ofYosei has much to be proud ofYosei has much to be proud ofYosei has much to be proud ofYosei has much to be proud ofYosei has much to be proud of
Send a message via AIM to Yosei Send a message via Yahoo to Yosei
I think Outsparks version of Fiesta should let the mages skills be the same as BK and I will be content with mages really..
Edit: added some more
I liked how all the classes were in BK, but there were waaaaay too many mages in that game. Each class had their own damage or skill advantages when it came to soloing. I liked how mages could stun and slow. Archers could trap and poison, cleric got a bleed skill and could heal themselves, and fighters could stun and use their high defense to survive(as for fighters.. I think this is as good as its gunna get). In Fiesta, if any of the classes are over-powered, I think its fighters.. they can take hits, and they can do as much damage as a mage if they want. A mages advantage is their damage, its no longer an advantage if a fighter can do as much damage to a mage as a mage could do to them, but, the fighter has double the defense.

Last edited by Yosei; 01-29-2008 at 03:33 PM..
Yosei is offline