I think of the matter this way: A cleric healing a mage using life tap is MUCH MUCH cheaper than a mage spamming his/her own sp stones. As I've mentioned I'm willing to cover for the expense involving the stones, and just to give an idea, before the cleric's sp run out he/she will be able to refill the mage's sp bar many many times via life tap. My thoughts about all the tanking and stuff..... I dislike fighters, (I prefer to just duo and take hits myself, hence I duo unless a fighter is absolutely necessary, as with tanking bosses, etc). A mage with a cleric (not one that falls asleep every 3 minutes) can easily survive mobs at their level, and the exp is not worth sharing with a tank... they simply slow you down so much and a large percentage of them are massive failures at what they do, at least the ones I've encountered (so the cleric will all of a sudden get a surprise from the mob switching targets, and most likely if without fast reactions let the new target die).
And about clerics being "used"..... I think of that idea as absurd. My cleric friends prefer to party with a mage more so than any other classes. The exp gain and drop they get is far better than when they party with a tank. Essentially speaking this benefits both characters involved - the cleric get the exp/drops they want for keeping the mage alive and the mage do not have to stop and rest. I've partied mages griding in uruga/aew/fos/ with my cleric and they usually do not have to use sp stones at all with me around... and 50+ stones on my part last a very long time, the drops I get more than enough covers for the sp stones I've burned. The mage (Dignity to be exact, and I do not care what opinion some players have of him) I've partied at random used maybe a few hp stones when we are mobbed by 3 monsters at once, but aside from that as a mage he take them out one at a time rather fast.... and just another thing to point out... Isn't it obvious that a cleric have to heal when duoing anyway, and life tap's hp is so easy to cover for one heal would be enough (you're talking about a mage with a very very short hp bar here).
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