They say we're overpowered. BUT WE HAVE SUCH LOUSY DAMAGE. We kill about 3 times as slow as other classes, and if we can't even HEAL ourselves and have some good END, I say this class shouldn't even be created in the first place.
We might be able to tank, we might be able to heal, but do you see us being so invincible that everyone of us charges to the lengendary brocolli and kicking its ass? No, because our damage sucks, we have only 1 good damage skill aka bash, and bleed/trip is SERIOUSLY underpowered and a waste of silvers and sp. Take that you didn't empower cooldown on bash. It takes 4 seconds for cooldown. Say that the mob has about 900/1000 hp, and you only hit 70/80 on it. That's 12, 13 hits. AND counting the times you miss, it might be 15, 16 hits. Your bash may miss, but taking that bash is 4x your normal damage, it'll be around 14,15 hits. 15 hits JUST to kill ONE mob? That's just outrageous. Especially if you're ganged by, say, 2 or 3 more mobs. If we don't have END, we don't have heal, I say we die in less than 3 hits.
That's not all. In GWs, we can't even kill the opposing team unless we're up against a mage or maybe an archer. Fighters can stun us, which stops are from healing, and also has LOTS of def, which makes them almost impossible to touch. I was up against a lvl 4x fighter and I could ONLY hit a miserable 30. Plus I was missing half of the time. And I died within 1 stun, and another power hit. That doesn't make us very overpowered, does it. If we're lucky, we're against a mage or an archer, which has less def. But put in mind that mages, have HUGE damage. Which can be about 300-400 sometimes. Clerics doesn't have a lot of hp, and we die in like 3 hits without healing. So END doesn't really help there, and without our heals, we're just standing ducks. Same goes for archers. They have bleed, poison, and also decent damage. At least much more than us anyway. And they CAN tank sometimes, which means that they have pretty good def in them. We'll take forever to kill them before they gets us first. That's about it in GWs. We're basically just support sometimes, which takes the fun out of everything. Unlike fighters who can just rush in and whack at the opposing team, and the mages and archers who does damage from far away.
Shall I mention that we're the only class without an AoE that can actually do damage? Fighters had it easy in devastate. They can AoE, stun, AND do the damage in that. So at least give us some credit for being able to survive at least. Anyway, it won't benefit you if the clerics in the party died, would it?
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