Originally Posted by Icy
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They really do add on to the actual damage you inflict. This means it is unaffected by modifiers such as monster defense. I tested this out on an Orc with a sub level 10 archer, and for every extra STR I add I did 1 more damage. With such a huge discrepancy between the Orc's defense and my pathetic display damage, I can only attribute the damage increase solely to the +STR.
I just thought this might interest people who favour +SPR over +STR. For maximum actual damage: the amount of extra damage from critical hits, spread out over a large number of hits, cannot match the +damage from +STR until your average actual damage exceed 1000 by a margin. While this might be done versus things half your level, in normal circumstances you can only dream about 4 digit average damage.
At level 50, 55 points into STR would give a whooping 66 extra damage per hit, which is independent of the thing you're attacking. I'd think that means a lot to clerics hammering things by themselves.
I suspect the +Mdamage from +INT works the same too.
It would seem full INT mage > Fission
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ALL This has been pointed out before...Especially in the fighter section
Except recently...
Thing is though i just figured out a few days ago the [U]extra damage can CHANGE [U]
The other day freak (who has +25 str as he said) was
punching me for 23 damage in a gw. If math was correct he SHOULD have hit for 25+ damage...
AS FOR THE SPR VS STR ARGUEMENT
the spr points is meant mainly for pvp purposes. 25 spr translates into 30 damage points in strength which in pvp or LATER GAME is worthless. the extra crit keeps it's use/advantage later on in the game since its a PERCENTAGE rather then a direct sum.
Mathwise str is at most beneficial in grinding and for 1handed sword users since the damage bonus happens MUCH more frequently.
While as you said on normal circumstances the 4 digit damage is rare but with a PROPERLY built crit setup the effects of spr can be devastating in Pvp.
Just comebine a
9% crit axe
+5% from license
+5% from spr
+2% from earrings
and if your paying
+25% from cash shop tuxedo
Thats over 40% crit rate
When your a fighter SPAMMING SKILLS IN PVP the crits would be consistent and DEVASTATING.
Originally Posted by Icy
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In response to anyone who thinks the extra damage from STR is worthless. Remind yourselves what 5% crit really means, because calculation tells me that if you had just 25 points to spare, that unless your average, not your show-off, damage, exceed 1200, those extra 5% damage < 30 extra damage every hit. If you think you do critical hits a lot, it is not wholly to the credit of +crit% from +SPR, because your other sources of crit% > bonus crit% from +SPR (with particular reference to an axe with maxed Orc License).
I have seen someone mentioning the direct addition of +damage before but I can't find it anymore =/
Purely informative post.
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As i said before later on in the game the bonus 30 damage would become VERY neglibile its great trade off for a pretty good crit rate increase