I've been on the short end of clerics, being outnumbered by them in gvg when it was just me and stuff, so hopefully my opinion matters. I don't much like how it works in pvp..but invincible, no one can deny it, helps a LOT in pvm. In the 3xweekend my group went against Captain Goblins (they were red for all of us) and were only ale to kill them because of invincible. Those monsters would take two swings to kill any of us, you cannot really want a 2min cooldown when people depend on it to kill monsters. Once invincible is done and you got to wait another minute and 30seconds, what you going to do? pot and stone with heal I don't think will always work.
I'm not sure what I like to see done to invincible..maybe also make it lvl based (so there is some damage from a lvl 50 player on a lvl 20 cleric, but not all the damage). But if that can't happen, then the way it is is fine I guess..I would certainly not want a 2min cooldown. No one would survive KQs ESPECIALLY the lvl 33-41 one. Please think about what you're saying.
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