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Old 03-06-2012, 05:33 AM   #16
xTeqx
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Originally Posted by Loveless View Post
Ah I see, thanks.

I don't think I've heard of a game that has non-repetitive quests. Although I wish that even if they do the whole "kill x number of y" that they make these quests run a bit more smoothly.

Not go to this field here then another quest you receive on the same level gets you to kill something halfway across the world map. >_< Thank goodness for instanced games...
Its dailies that makes the questing system repetitive . RNG is bad especially in this type of game. RNG with knockdown procs and other stuff is really bad for this. Armors give resistance to this kind of stuff but imo its still not enough.
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