Haha...don't get me started on robo. D;
One time we did very well. We talked it out about how many clerics we had, so everyone knew there were four or whatever. Also, the archers and mages were very good about taking out the vivis and skeleton archers because it is impossible to run from them without getting hit by their ranged attacks. At least running from the close melee mobs is more bearable. When it came to the end portion and a cleric died they would shout "cleric down!" and give their map coordinates (B4, F6, etc.).
However...if there is only one cleric in robo it is almost a guranteed failure unless the other players do their best to keep the cleric from dying. Once the cleric dies it's over, unless someone is in godly gear with full scrolls and a godly buff, although it is still every man for himself. (Before anyone asks, yes, I was the single cleric in a robo before and it was anything but pretty. People dead on the floor: Rev Ploxx!!! Zeph: Aaaaahhhhhh! *running from mobs with a gigantic train in tow while spamming heal just to stay alive* Of course, those were also the days that revive had a cast time so it was impossible to run and revive at the same time, unlike now.) X'D
Last edited by zephyr-aryn; 12-30-2010 at 03:31 AM..
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