I think they're trying to turn Cho into tanky AP.
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Cho'Gath
Rupture
o Reduced Cooldown to 9 from 10
o Modified Mana Cost to 90 at all levels from 80/90/100/110/120
Vorpal Spikes
o Now classified as a SpellAoE
(procs Rylai's Scepter and Spell Vamp)
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LMAO nice update.
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Urgot
* Removed "Recommended" tag
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Oooh Malady might be viable now. Want to try on Kogmaw.
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Malady
o Recipe Changed to: Dagger + Dagger + Amplifying Tome + 550 = 1825 total cost.
o Base stats changed to +50% attack speed, 25 ability power from +50% attack speed, +15% life steal.
o Unique Passive changed to: Your physical attacks shred your target doing 20 magic damage and reducing their magic resistance by 6. Magic resistance reduction stacks up to 4 times.
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