Thread: freestat INT
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Old 11-10-2007, 05:45 AM   #5
Sno
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In-Game Name: Oestrogen
Current Level: 1x
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I think he's saying in general: Is it better to go full Int or full Spr? At first Full Int seems awesome as it increases damage and SPR is totally useless as it gives 0.2% to crit until 5% crit only. But at later levels, would a percentage be much more beneficial to your already increased damage by the points you get per level? Does an extra few points in Int increase your damage that much?

It's a good question. But with crit rate as low as 5%, you can't really rely on it. As I don't know how much damage int really increases per point and how the equation is to work out the damage; if you take 10% crit as a full SPR mage, you have a one in ten chance for getting a crit. So for every ten hits, by chance, you should get at least one crit; doubling your damage. But that means your nine other hits are weaker. But with a full INT mage, if the damage increase compared to the normal hit of a SPR mage (i.e. Full Int mage dmg - Full Spr mage dmg (non crit)) multiplied 10 is greater than the bonus dmg from a crit, a full Int Mage wins in damage output.

However, a SPR mage can crit more than once in 10 hits so it's kinda all based on luck. If a crit mage lands 5 crits, the Int mage is definitely out damaged. But if also, the int vs dmg curve is expodential, then there's a high chance int is much more useful.

A mixture seems to be the most popular though cause you can hae higher damage than usual and have a small but decent crit Dx

Hope this helps someone xD ><"
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