max empower points we can use is 20 on a skill, 5 on each section,
-Effectiveness (damage usually, demoralizing hit increases the amount of def decreased; however it doesnt increase the strength of the "SIDE EFFECT" like reduced attack speed or reduced damage, those are set)
-SP Reduce (reduces sp usage)
-Buff time increase (this increases the buffs, debuffs alloted time)
-Cool Down Time Decreases (decreases the cool down time)
Someone else said this (forgot who this was), said the first point invested is the most amount increased then after that its just a little bit increased etc etc
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