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Old 11-01-2007, 05:36 AM   #23
FlameGirl
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In-Game Name: FlameGirl
Current Level: 6X
Server: Apoline
Posts: 131
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Originally Posted by CursedMagus View Post

@FlameGirl: Those numbers are completely off. They're all the same and there's too many things that could affect the outcome of a Kingdom Quest. And so on and so forth. Seriously, don't throw math into this. Because your numbers are not solid and are pretty much just random guesses.
I have attached the page of my text book in which i got my 'numbers' from. As you can see they are the same, and CORRECT. the only thing i changed was instead of the curve have 2 sections of '0.15%' and '2.35%' i made it one section of 2.5% because its what i was thaught in yr 11 (which i aced) and i didnt want to talk about anything i didnt understand. I dont understand what you mean by 'random numbers', the numbers i included are percentages and as you can see they are correct. I already explained the variables (or 'things that could effect the outcome of a kingdon quest') run on their own normal distribution of how probable they are (and i did say if you get 10,000 samples you will iron out the variables). The reason the percentages (or 'numbers') are all the same is because i gave the percentages of several different aspects of a KQ. So as you can see my 'numbers' are solid. Is there anything you would like to question?
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