I have to agree with the sentiment that not all stats should benefit all classes equally. If you're not a mage, guess what? Int doesn't help that much. If you are a mage, guess what? Str doesn't help that much. End doesn't benefit all classes equally, but it's hardly the only stat to do that. Heck, I view it as one of the more versatile statistics myself.
Also on the subject of being able to block with weapons in real life: the construct I have in my mind of wizard staves is that they may not, in themselves, be delicate, but the magic they're enchanted with is. I mean, sure, you COULD block with a stave with several layers of magic on it, but if that would risk ruining the enchantments, would you want to? Same with bows, sure, you CAN block an axe with a bow/crossbow in real life, but after two or three blocks your bow's not exactly firing straight anymore.
|