Thread: Mage rant.
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Old 04-01-2009, 06:08 AM   #9
Ivramire
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Originally Posted by FabledWaltz View Post
I do not want to play something I hate. I am content with being a Mage. I am not content with the way Mages are treated. If they had any more AoE spells they would be beyond overpowered and there would be no point in playing any other class. Devastate... ugh. It stuns a group of mobs, doesn't it? I don't care what their cool downs are, they certainly are not long enough when they can easily spam their skills over and over again.

I don't see people complaining when Devastate makes things a million times easier when grinding. I do believe the CD needs to be nerfed for PvP, but that doesn't mean that Mages need to become overpowered.


Originally Posted by FabledWaltz View Post
Mages ARE supposed to do the most damage. As I said before, we serve no purpose other than to dish out as much damage as possible. Actually, I have seen plenty of Fighters that are not pure STR that can chop me and monsters down with absolutely no effort what so ever. Yeah... AoE spells... everyone brings that up but again, they're absolutely useless in PvP and close to being useless in PvE situations that involve just you and not an entire party.

Fiesta is a party-based game...if you want a class that can do massive damage + take hordes of mobs simultaneously while needing no other class, you might need to lower your expectations.


Originally Posted by FabledWaltz View Post
Clerics are not supposed to be ranged nor are Fighters. But this doesn't mean we should get shafted just because another class doesn't have range.

That depends on your view on whether or not Mages are ''shafted'' or not. What exactly is wrong with the Mage's range? If they managed to kill everything from a mile away, they'd never get hit, which would make them OP? It shouldn't even come close to a Archer's anyway.


Originally Posted by FabledWaltz View Post
Archers can easily solo better than Mages. They can run around and constantly cast Nature's Mist without needing to stop where as we have to sit there and cast all our spells with the exception of Lightning Bolt and Lightning Blast. Archers would not get left out because we would be given the ability to kite. It simply means they're no longer the only ones who can do it.

Archer's pay for kiting with the raw power and damage that Mages can dish out. Maybe the reason the Archer is soloing, is because they're less likely to get into parties due to the Mage's superior firepower in AoE?


Originally Posted by FabledWaltz View Post
I only play Mages. I could not care less about the amount of stones an Archer has. And it's more like 1/4 than 1/3 when it comes to the amount of stones a Cleric or a Fighter has.

Archer's and Mage's stones are roughly similar (last time I checked) Not entirely sure about the reasoning why OS fiddled with the stone capacity, but it's probably a balancer to dictate grind-time? -shrug-


Originally Posted by FabledWaltz View Post
Fine, I'll correct you. You're wrong. I have not gotten far enough in each class to point out the pros and cons in every class but again, I play a Mage and nothing else. What is wrong with them is irrelevant to what I have ranted about. Um... not really and that is a good thing. The last thing I want to do is pull aggro off of a Fighter who is tanking. The only time it happens is when the Fighter just sucks at tanking. And what exactly can the other classes not do that we can do? I mean, besides Purge and Dispel. The former being useless and the latter not being used quite that often.

I don't see how that's possible in a thread that seeks to 'correct' some of the Mage's shortcomings. Anyway, think about the reason that aggro was pulled off the Fighter. That's because Mage's damage is really high...pre-buffing and refining of the Taunt skills, Mages were assured a quick death if they didn't hold back. What can Mages do that other classes can't? Lots of PvP-specific skills that when used right utterly destroy opponents, even calculating in the cool-times. They also do the most damage with their AoEs that are supposed to be used in a party.
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