Originally Posted by ZynneTeva
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Questions regarding in game mechanics:
-How does DEX/AIM effect the ability to hit a mob?
-What multipliers are applied to level differences between player and NPC? Are these differences recognized based on level, or a difference in base aim?
I'd assume it's a formula involving not only Aim but Dex.
(Enhancement)
-What is the base chance of success for stage 1 enhancement (0-3), stage two enhancement (4-6) and stage 3 enhancement (7-9)? Are these basic chances of success varying between tiers?
Common knowledge with most enhancers that failure goes up the higher the tier of the enhancement and weapon. +7-9 are very likely to fail and where one uses most CS stones.
(Combat)
Any chance of a fighter getting a ranged attack for the sake of pulling? It doesnt need to do any damage, but maybe a ranged single target "taunt" type of effect.
Snearing Kick?
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I like most of the suggestions, but it's always (impossibly) unlikely
