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Old 01-27-2009, 04:15 PM   #4
Ralath
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[quote=AegisXOR;286651]
Quote:
Mace damage: ~127
Time taken: 955 frames (15.91 sec)
Hits: 16

Hammer damage: ~158
Time taken: 979 frames (16.31 sec)
Hits: 14
I think there are too many variables in here when you have both the TIME taken and the HITS required. I think TIME needs to be held constant if you want to compare them.

Actually, I just compared these two numbers and it looks like Hammer does more damage over time than Mace:

Mace:
(127*16)/15.91=127.71 damage per second

Hammer:
(158*14)/16.31=135.62 damage per second

Hopefully, I've done that right.

Quote:
Assuming perfect accuracy and no crits, the mace will kill faster.
Why would we assume this?

Quote:
Counterweights:
Maces have more chances to crit, though they have a lower percentage
Hm... I'm not sure about this one. I understand what you're saying (more hits over time=more crits) but most of the time, maces have very low crit percentage. 5% is really good for a mace while I don't think it's very good for a hammer.

Quote:
Hammers do more damage per hit, so whether or not you crit on a skill or a regular attack matters much more

Mace damage is spread out more, and therefore is a slightly higher average damage over time, especially on targets you're not perfectly accurate against (as you'll lose less damage to missing)
Agree with this but it's hard to solve for.

Nice idea in theory, but I think there are a few problems with this experiment.

By not taking crits into account, you favor the mace. Also, you don't take into account cleric attacks (which, I know there are only two of them but I Bash every chance I get) which aren't dependent on cleric speed or cleric heal which will increase the time it will take to kill the monster.

One final observation kind of related to your experiment. I think the mace damage might eventually catch up (or at least even out) to the hammer because of its faster attack speed and most consistent accuracy. But the effect is more pronounced in higher leveled monsters with lots of health than with low level health. In those cases, the hammer's slow attack time becomes less of a factor.

For example, you can easily tell the damage difference between a Mace Bash and a Hammer Bash on a Slime.


But for the most part, I think Fiesta weapons are fairly balanced and it's really a matter of personal preference.
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