I would agree, but in MD and KKP, fighters who run up and get killed by AoE and keep needing revs just become burdens for the cleric. There are typically enough ranged DDers to take the boss down. I would rather have DD fighters sit in the back than go in, die, and divert the attention of clerics, especially if clerics are few. DD fighters don't even have to kill mobs in MD, since a good fighter tank can usually tank the mobs and MD all at once. Same with KKP. Though they should protect clerics, mages, and archers from any straying mobs.
And I don't really care who tanks as long as said tank can keep aggro and not die. If you can do that as a cleric, mage, or archer, then by all means, go for it. I end up clanking a lot... something that I don't mind, but I do skate awfully close to dying at times.
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