Clerics aren't the only ones who take a look at HP bars of party members. As a fighter in a party, I always a) pan the camera back to see everybody, if possible, b) keep a close eye out on any monsters around, and c) be prepared to click on a spawned monster and kick it if my mock is on CD.
It is hard though, being a cleric and having to deal with players that make themselves meat shields and can't take it. A lot of people are just ignorant about how clerics work and somehow expect you to always be able to avoid deaths. And this is not always possible. Clerics get the shaft the quickest because it's very obvious when something goes wrong on their end. Death almost always provokes the "lol failure cleric" response instead of considering the individual's or even party's shortcomings. It is kind of part of the cleric package, unfortunately.
In any case, I consider pulling too much to be a bad fault. A player should know his limits and act accordingly. Biting off more than you can chew when pulling, in my opinion, is just as bad as a bad cleric not healing where it's needed.
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